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Monster_Constraints.Valid.html
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Volker Schukai authoredVolker Schukai authored
assets.go 284.76 KiB
// Code generated by go-bindata. DO NOT EDIT.
// sources:
// static/forms-post.html (1.398kB)
// static/image.jpeg (35.588kB)
// static/image.png (8.09kB)
// static/image.svg (8.984kB)
// static/image.webp (10.568kB)
// static/index.html (11.363kB)
// static/moby.html (3.742kB)
// static/sample.json (421B)
// static/sample.xml (522B)
// static/utf8.html (14.24kB)
package assets
import (
"bytes"
"compress/gzip"
"crypto/sha256"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("read %q: %w", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %w", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
digest [sha256.Size]byte
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}