The `Manager` is the central orchestrator for job execution, worker assignment, and event handling. It provides methods for managing workers, scheduling jobs, and handling the state of the job queue.
#### Initializing a Manager
To create a new `Manager` instance, use the `NewManager` function.
-`ManagerStateRunning`: The manager is running and actively scheduling jobs.
#### Configuration
You can configure the manager using various setter methods:
-`SetCronInstance(cronInstance *cron.Cron) *Manager` : Set a Cron instance for scheduled jobs.
-`SetDB(db *gorm.DB) *Manager` : Set a Gorm DB instance for database storage.
```go
mng.SetCronInstance(cronInstance).SetDB(db)
```
funcmain(){
varerrerror
#### Managing Workers
m:=jobqueue.NewManager()
w:=jobqueue.NewWorker("worker1")
_=m.AddWorker(w)
You can add or remove workers to/from the manager using the following methods:
_=m.Start()
-`AddWorker(worker Worker) error`
-`RemoveWorker(worker Worker) error`
```go
err:=mng.AddWorker(worker)
err=mng.RemoveWorker(worker)
```
#### Starting and Stopping the Manager
The manager can be started or stopped using:
-`Start() error`
-`Stop() error`
```go
err:=mng.Start()
err=mng.Stop()
```
#### Scheduling Jobs
To schedule a job for execution, use the `ScheduleJob` method.
```go
err:=mng.ScheduleJob(job,scheduler)
```
#### Canceling Job Schedules
To cancel a scheduled job, use `CancelJobSchedule`.
```go
err:=mng.CancelJobSchedule(jobID)
```
#### Event Bus
job:=jobqueue.Job{
ID:"job1",
}
scheduler:=jobqueue.InstantScheduler{}
To get the EventBus instance, use `GetEventBus`.
_=m.ScheduleJob(job,&scheduler)
```go
eventBus:=mng.GetEventBus()
}
```
### Error Handling
Errors returned by the Manager methods should be handled appropriately to ensure smooth operation.
## Tests
Run tests using:
```bash
gotest ./...
tasktest
```
## Contributing
Please read [CONTRIBUTING.md](https://chat.openai.com/c/93eb4e0d-55a7-41a8-81a4-6e40c9d44dc2CONTRIBUTING.md) for the process for submitting pull requests.
## License
This project is licensed under the AGPL-3.0 License - see the [LICENSE.md](LICENSE.md) file for details.