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Volker Schukai authoredVolker Schukai authored
worker.go 4.44 KiB
package jobqueue
import (
"context"
"fmt"
"github.com/google/uuid"
"sync"
"time"
)
type WorkerStatus int
const (
WorkerStatusStopped = iota
WorkerStatusRunning
)
type WorkerID string
func (id WorkerID) String() string {
return string(id)
}
// Worker is a worker
type Worker interface {
Start() error
Stop() error
Status() WorkerStatus
AssignJob(job GenericJob) error
GetID() WorkerID
SetManager(manager *Manager)
}
// GenericWorker is a generic worker
type GenericWorker struct {
ID WorkerID
status WorkerStatus
}
// LocalWorker is a worker that runs jobs locally
type LocalWorker struct {
GenericWorker
jobChannels []chan GenericJob
stopChans []chan bool
cancelChans []chan bool
maxJobs int
mu sync.Mutex
wg sync.WaitGroup
manager *Manager
}
// GetID returns the ID of the worker
func (w *GenericWorker) GetID() WorkerID {
return w.ID
}
// NewLocalWorker creates a new local worker
func NewLocalWorker(maxJobs int) *LocalWorker {
w := &LocalWorker{maxJobs: maxJobs}
w.jobChannels = make([]chan GenericJob, maxJobs)
w.stopChans = make([]chan bool, maxJobs)
w.cancelChans = make([]chan bool, maxJobs)
w.ID = WorkerID(uuid.New().String())
return w
}
// Start starts the worker
func (w *LocalWorker) Start() error {
w.mu.Lock()
defer w.mu.Unlock()
if w.status == WorkerStatusRunning {
return ErrWorkerAlreadyRunning
}
for i := 0; i < w.maxJobs; i++ {
w.wg.Add(1)
w.jobChannels[i] = make(chan GenericJob)
w.stopChans[i] = make(chan bool)
w.cancelChans[i] = make(chan bool)
go w.run(w.jobChannels[i], w.stopChans[i], w.cancelChans[i])
}
time.Sleep(200 * time.Millisecond) // wait go routine until select
w.wg.Wait()
w.status = WorkerStatusRunning
if w.manager != nil && w.manager.logger != nil {
w.manager.logger.Info("Worker started", "worker", w.ID)
}
return nil
}
func (w *LocalWorker) SetManager(manager *Manager) {
w.mu.Lock()
defer w.mu.Unlock()
w.manager = manager
}
// Stop stops the worker
func (w *LocalWorker) Stop() error {
w.mu.Lock()
defer w.mu.Unlock()
if w.status == WorkerStatusStopped {
return ErrWorkerNotRunning
}
w.status = WorkerStatusStopped
for _, stopChan := range w.stopChans {
stopChan <- true
}
if w.manager != nil && w.manager.logger != nil {
w.manager.logger.Info("Worker stopped", "worker", w.ID)
}
return nil
}
func (w *LocalWorker) run(jobChannel chan GenericJob, stopChan chan bool, cancelChan chan bool) {
workerThreadID := w.ID.String() + "-" + fmt.Sprintf("%p", &w)
if w.manager != nil && w.manager.logger != nil {
w.manager.logger.Info("Worker thread with id started", "worker", w.ID, "thread_id", workerThreadID)
}
stopFlag := false
w.wg.Done()
for {
select {
case job := <-jobChannel:
ctx, cancel := context.WithCancel(context.Background())
retries := job.GetMaxRetries()
retryDelay := job.GetRetryDelay()
if retries == 0 {
retries = 1
}
var err error
for retries > 0 {
var cancel context.CancelFunc
timeout := job.GetTimeout()
if timeout > 0 {
ctx, cancel = context.WithTimeout(ctx, timeout)
}
if w.manager != nil && w.manager.logger != nil {
w.manager.logger.Info("Executing job on worker thread", "worker", w.ID, "thread_id", workerThreadID, "job_id", job.GetID())
}
_, err = job.Execute(ctx)
if cancel != nil {
cancel()
}
if err == nil || ctx.Err() == context.Canceled {
break
}
if retryDelay > 0 {
time.Sleep(retryDelay)
}
retries--
}
cancel()
if w.manager != nil && w.manager.dbSaver != nil {
err = w.manager.dbSaver.SaveJob(job)
if err != nil {
if w.manager.logger != nil {
w.manager.logger.Error("Error while saving job", "job_id", job.GetID(), "error", err)
}
}
}
case <-stopChan:
stopFlag = true
break
}
if stopFlag {
break
}
}
if w.manager != nil && w.manager.logger != nil {
w.manager.logger.Info("Worker thread with id stopped", "worker", w.ID, "thread_id", workerThreadID)
}
}
// AssignJob assigns a job to the worker
func (w *LocalWorker) AssignJob(job GenericJob) error {
w.mu.Lock()
defer w.mu.Unlock()
if w.status != WorkerStatusRunning {
return ErrWorkerNotRunning
}
for _, ch := range w.jobChannels {
select {
case ch <- job:
return nil
default:
continue
}
}
return ErrMaxJobsReached
}
// Status returns the status of the worker
func (w *LocalWorker) Status() WorkerStatus {
w.mu.Lock()
defer w.mu.Unlock()
return w.status
}