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//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"syscall"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/socket"
"github.com/Microsoft/go-winio/pkg/guid"
)
const afHVSock = 34 // AF_HYPERV
// Well known Service and VM IDs
// https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/user-guide/make-integration-service#vmid-wildcards
// HvsockGUIDWildcard is the wildcard VmId for accepting connections from all partitions.
func HvsockGUIDWildcard() guid.GUID { // 00000000-0000-0000-0000-000000000000
return guid.GUID{}
}
// HvsockGUIDBroadcast is the wildcard VmId for broadcasting sends to all partitions.
func HvsockGUIDBroadcast() guid.GUID { // ffffffff-ffff-ffff-ffff-ffffffffffff
return guid.GUID{
Data1: 0xffffffff,
Data2: 0xffff,
Data3: 0xffff,
Data4: [8]uint8{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff},
}
}
// HvsockGUIDLoopback is the Loopback VmId for accepting connections to the same partition as the connector.
func HvsockGUIDLoopback() guid.GUID { // e0e16197-dd56-4a10-9195-5ee7a155a838
return guid.GUID{
Data1: 0xe0e16197,
Data2: 0xdd56,
Data3: 0x4a10,
Data4: [8]uint8{0x91, 0x95, 0x5e, 0xe7, 0xa1, 0x55, 0xa8, 0x38},
}
}
// HvsockGUIDSiloHost is the address of a silo's host partition:
// - The silo host of a hosted silo is the utility VM.
// - The silo host of a silo on a physical host is the physical host.
func HvsockGUIDSiloHost() guid.GUID { // 36bd0c5c-7276-4223-88ba-7d03b654c568
return guid.GUID{
Data1: 0x36bd0c5c,
Data2: 0x7276,
Data3: 0x4223,
Data4: [8]byte{0x88, 0xba, 0x7d, 0x03, 0xb6, 0x54, 0xc5, 0x68},
}
}
// HvsockGUIDChildren is the wildcard VmId for accepting connections from the connector's child partitions.
func HvsockGUIDChildren() guid.GUID { // 90db8b89-0d35-4f79-8ce9-49ea0ac8b7cd
return guid.GUID{
Data1: 0x90db8b89,
Data2: 0xd35,
Data3: 0x4f79,
Data4: [8]uint8{0x8c, 0xe9, 0x49, 0xea, 0xa, 0xc8, 0xb7, 0xcd},
}
}
// HvsockGUIDParent is the wildcard VmId for accepting connections from the connector's parent partition.
// Listening on this VmId accepts connection from:
// - Inside silos: silo host partition.
// - Inside hosted silo: host of the VM.
// - Inside VM: VM host.
// - Physical host: Not supported.
func HvsockGUIDParent() guid.GUID { // a42e7cda-d03f-480c-9cc2-a4de20abb878
return guid.GUID{
Data1: 0xa42e7cda,
Data2: 0xd03f,
Data3: 0x480c,
Data4: [8]uint8{0x9c, 0xc2, 0xa4, 0xde, 0x20, 0xab, 0xb8, 0x78},
}
}
// hvsockVsockServiceTemplate is the Service GUID used for the VSOCK protocol.
func hvsockVsockServiceTemplate() guid.GUID { // 00000000-facb-11e6-bd58-64006a7986d3
return guid.GUID{
Data2: 0xfacb,
Data3: 0x11e6,
Data4: [8]uint8{0xbd, 0x58, 0x64, 0x00, 0x6a, 0x79, 0x86, 0xd3},
}
}
// An HvsockAddr is an address for a AF_HYPERV socket.
type HvsockAddr struct {
VMID guid.GUID
ServiceID guid.GUID
}
type rawHvsockAddr struct {
Family uint16
_ uint16
VMID guid.GUID
ServiceID guid.GUID
}
var _ socket.RawSockaddr = &rawHvsockAddr{}
// Network returns the address's network name, "hvsock".
func (*HvsockAddr) Network() string {
return "hvsock"
}
func (addr *HvsockAddr) String() string {
return fmt.Sprintf("%s:%s", &addr.VMID, &addr.ServiceID)
}
// VsockServiceID returns an hvsock service ID corresponding to the specified AF_VSOCK port.
func VsockServiceID(port uint32) guid.GUID {
g := hvsockVsockServiceTemplate() // make a copy
g.Data1 = port
return g
}
func (addr *HvsockAddr) raw() rawHvsockAddr {
return rawHvsockAddr{
Family: afHVSock,
VMID: addr.VMID,
ServiceID: addr.ServiceID,
}
}
func (addr *HvsockAddr) fromRaw(raw *rawHvsockAddr) {
addr.VMID = raw.VMID
addr.ServiceID = raw.ServiceID
}
// Sockaddr returns a pointer to and the size of this struct.
//
// Implements the [socket.RawSockaddr] interface, and allows use in
// [socket.Bind] and [socket.ConnectEx].
func (r *rawHvsockAddr) Sockaddr() (unsafe.Pointer, int32, error) {
return unsafe.Pointer(r), int32(unsafe.Sizeof(rawHvsockAddr{})), nil
}
// Sockaddr interface allows use with `sockets.Bind()` and `.ConnectEx()`.
func (r *rawHvsockAddr) FromBytes(b []byte) error {
n := int(unsafe.Sizeof(rawHvsockAddr{}))
if len(b) < n {
return fmt.Errorf("got %d, want %d: %w", len(b), n, socket.ErrBufferSize)
}
copy(unsafe.Slice((*byte)(unsafe.Pointer(r)), n), b[:n])
if r.Family != afHVSock {
return fmt.Errorf("got %d, want %d: %w", r.Family, afHVSock, socket.ErrAddrFamily)
}
return nil
}
// HvsockListener is a socket listener for the AF_HYPERV address family.
type HvsockListener struct {
sock *win32File
addr HvsockAddr
}
var _ net.Listener = &HvsockListener{}
// HvsockConn is a connected socket of the AF_HYPERV address family.
type HvsockConn struct {
sock *win32File
local, remote HvsockAddr
}
var _ net.Conn = &HvsockConn{}
func newHVSocket() (*win32File, error) {
fd, err := syscall.Socket(afHVSock, syscall.SOCK_STREAM, 1)
if err != nil {
return nil, os.NewSyscallError("socket", err)
}
f, err := makeWin32File(fd)
if err != nil {
syscall.Close(fd)
return nil, err
}
f.socket = true
return f, nil
}
// ListenHvsock listens for connections on the specified hvsock address.
func ListenHvsock(addr *HvsockAddr) (_ *HvsockListener, err error) {
l := &HvsockListener{addr: *addr}
sock, err := newHVSocket()
if err != nil {
return nil, l.opErr("listen", err)
}
sa := addr.raw()
err = socket.Bind(windows.Handle(sock.handle), &sa)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("socket", err))
}
err = syscall.Listen(sock.handle, 16)
if err != nil {
return nil, l.opErr("listen", os.NewSyscallError("listen", err))
}
return &HvsockListener{sock: sock, addr: *addr}, nil
}
func (l *HvsockListener) opErr(op string, err error) error {
return &net.OpError{Op: op, Net: "hvsock", Addr: &l.addr, Err: err}
}
// Addr returns the listener's network address.
func (l *HvsockListener) Addr() net.Addr {
return &l.addr
}
// Accept waits for the next connection and returns it.
func (l *HvsockListener) Accept() (_ net.Conn, err error) {
sock, err := newHVSocket()
if err != nil {
return nil, l.opErr("accept", err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
c, err := l.sock.prepareIO()
if err != nil {
return nil, l.opErr("accept", err)
}
defer l.sock.wg.Done()
// AcceptEx, per documentation, requires an extra 16 bytes per address.
//
// https://docs.microsoft.com/en-us/windows/win32/api/mswsock/nf-mswsock-acceptex
const addrlen = uint32(16 + unsafe.Sizeof(rawHvsockAddr{}))
var addrbuf [addrlen * 2]byte
var bytes uint32
err = syscall.AcceptEx(l.sock.handle, sock.handle, &addrbuf[0], 0 /* rxdatalen */, addrlen, addrlen, &bytes, &c.o)
if _, err = l.sock.asyncIO(c, nil, bytes, err); err != nil {
return nil, l.opErr("accept", os.NewSyscallError("acceptex", err))
}
conn := &HvsockConn{
sock: sock,
}
// The local address returned in the AcceptEx buffer is the same as the Listener socket's
// address. However, the service GUID reported by GetSockName is different from the Listeners
// socket, and is sometimes the same as the local address of the socket that dialed the
// address, with the service GUID.Data1 incremented, but othertimes is different.
// todo: does the local address matter? is the listener's address or the actual address appropriate?
conn.local.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[0])))
conn.remote.fromRaw((*rawHvsockAddr)(unsafe.Pointer(&addrbuf[addrlen])))
// initialize the accepted socket and update its properties with those of the listening socket
if err = windows.Setsockopt(windows.Handle(sock.handle),
windows.SOL_SOCKET, windows.SO_UPDATE_ACCEPT_CONTEXT,
(*byte)(unsafe.Pointer(&l.sock.handle)), int32(unsafe.Sizeof(l.sock.handle))); err != nil {
return nil, conn.opErr("accept", os.NewSyscallError("setsockopt", err))
}
sock = nil
return conn, nil
}
// Close closes the listener, causing any pending Accept calls to fail.
func (l *HvsockListener) Close() error {
return l.sock.Close()
}
// HvsockDialer configures and dials a Hyper-V Socket (ie, [HvsockConn]).
type HvsockDialer struct {
// Deadline is the time the Dial operation must connect before erroring.
Deadline time.Time
// Retries is the number of additional connects to try if the connection times out, is refused,
// or the host is unreachable
Retries uint
// RetryWait is the time to wait after a connection error to retry
RetryWait time.Duration
rt *time.Timer // redial wait timer
}
// Dial the Hyper-V socket at addr.
//
// See [HvsockDialer.Dial] for more information.
func Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
return (&HvsockDialer{}).Dial(ctx, addr)
}
// Dial attempts to connect to the Hyper-V socket at addr, and returns a connection if successful.
// Will attempt (HvsockDialer).Retries if dialing fails, waiting (HvsockDialer).RetryWait between
// retries.
//
// Dialing can be cancelled either by providing (HvsockDialer).Deadline, or cancelling ctx.
func (d *HvsockDialer) Dial(ctx context.Context, addr *HvsockAddr) (conn *HvsockConn, err error) {
op := "dial"
// create the conn early to use opErr()
conn = &HvsockConn{
remote: *addr,
}
if !d.Deadline.IsZero() {
var cancel context.CancelFunc
ctx, cancel = context.WithDeadline(ctx, d.Deadline)
defer cancel()
}
// preemptive timeout/cancellation check
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
sock, err := newHVSocket()
if err != nil {
return nil, conn.opErr(op, err)
}
defer func() {
if sock != nil {
sock.Close()
}
}()
sa := addr.raw()
err = socket.Bind(windows.Handle(sock.handle), &sa)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("bind", err))
}
c, err := sock.prepareIO()
if err != nil {
return nil, conn.opErr(op, err)
}
defer sock.wg.Done()
var bytes uint32
for i := uint(0); i <= d.Retries; i++ {
err = socket.ConnectEx(
windows.Handle(sock.handle),
&sa,
nil, // sendBuf
0, // sendDataLen
&bytes,
(*windows.Overlapped)(unsafe.Pointer(&c.o)))
_, err = sock.asyncIO(c, nil, bytes, err)
if i < d.Retries && canRedial(err) {
if err = d.redialWait(ctx); err == nil {
continue
}
}
break
}
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("connectex", err))
}
// update the connection properties, so shutdown can be used
if err = windows.Setsockopt(
windows.Handle(sock.handle),
windows.SOL_SOCKET,
windows.SO_UPDATE_CONNECT_CONTEXT,
nil, // optvalue
0, // optlen
); err != nil {
return nil, conn.opErr(op, os.NewSyscallError("setsockopt", err))
}
// get the local name
var sal rawHvsockAddr
err = socket.GetSockName(windows.Handle(sock.handle), &sal)
if err != nil {
return nil, conn.opErr(op, os.NewSyscallError("getsockname", err))
}
conn.local.fromRaw(&sal)
// one last check for timeout, since asyncIO doesn't check the context
if err = ctx.Err(); err != nil {
return nil, conn.opErr(op, err)
}
conn.sock = sock
sock = nil
return conn, nil
}
// redialWait waits before attempting to redial, resetting the timer as appropriate.
func (d *HvsockDialer) redialWait(ctx context.Context) (err error) {
if d.RetryWait == 0 {
return nil
}
if d.rt == nil {
d.rt = time.NewTimer(d.RetryWait)
} else {
// should already be stopped and drained
d.rt.Reset(d.RetryWait)
}
select {
case <-ctx.Done():
case <-d.rt.C:
return nil
}
// stop and drain the timer
if !d.rt.Stop() {
<-d.rt.C
}
return ctx.Err()
}
// assumes error is a plain, unwrapped syscall.Errno provided by direct syscall.
func canRedial(err error) bool {
//nolint:errorlint // guaranteed to be an Errno
switch err {
case windows.WSAECONNREFUSED, windows.WSAENETUNREACH, windows.WSAETIMEDOUT,
windows.ERROR_CONNECTION_REFUSED, windows.ERROR_CONNECTION_UNAVAIL:
return true
default:
return false
}
}
func (conn *HvsockConn) opErr(op string, err error) error {
// translate from "file closed" to "socket closed"
if errors.Is(err, ErrFileClosed) {
err = socket.ErrSocketClosed
}
return &net.OpError{Op: op, Net: "hvsock", Source: &conn.local, Addr: &conn.remote, Err: err}
}
func (conn *HvsockConn) Read(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("read", err)
}
defer conn.sock.wg.Done()
buf := syscall.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var flags, bytes uint32
err = syscall.WSARecv(conn.sock.handle, &buf, 1, &bytes, &flags, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.readDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsarecv", eno)
}
return 0, conn.opErr("read", err)
} else if n == 0 {
err = io.EOF
}
return n, err
}
func (conn *HvsockConn) Write(b []byte) (int, error) {
t := 0
for len(b) != 0 {
n, err := conn.write(b)
if err != nil {
return t + n, err
}
t += n
b = b[n:]
}
return t, nil
}
func (conn *HvsockConn) write(b []byte) (int, error) {
c, err := conn.sock.prepareIO()
if err != nil {
return 0, conn.opErr("write", err)
}
defer conn.sock.wg.Done()
buf := syscall.WSABuf{Buf: &b[0], Len: uint32(len(b))}
var bytes uint32
err = syscall.WSASend(conn.sock.handle, &buf, 1, &bytes, 0, &c.o, nil)
n, err := conn.sock.asyncIO(c, &conn.sock.writeDeadline, bytes, err)
if err != nil {
var eno windows.Errno
if errors.As(err, &eno) {
err = os.NewSyscallError("wsasend", eno)
}
return 0, conn.opErr("write", err)
}
return n, err
}
// Close closes the socket connection, failing any pending read or write calls.
func (conn *HvsockConn) Close() error {
return conn.sock.Close()
}
func (conn *HvsockConn) IsClosed() bool {
return conn.sock.IsClosed()
}
// shutdown disables sending or receiving on a socket.
func (conn *HvsockConn) shutdown(how int) error {
if conn.IsClosed() {
return socket.ErrSocketClosed
}
err := syscall.Shutdown(conn.sock.handle, how)
if err != nil {
// If the connection was closed, shutdowns fail with "not connected"
if errors.Is(err, windows.WSAENOTCONN) ||
errors.Is(err, windows.WSAESHUTDOWN) {
err = socket.ErrSocketClosed
}
return os.NewSyscallError("shutdown", err)
}
return nil
}
// CloseRead shuts down the read end of the socket, preventing future read operations.
func (conn *HvsockConn) CloseRead() error {
err := conn.shutdown(syscall.SHUT_RD)
if err != nil {
return conn.opErr("closeread", err)
}
return nil
}
// CloseWrite shuts down the write end of the socket, preventing future write operations and
// notifying the other endpoint that no more data will be written.
func (conn *HvsockConn) CloseWrite() error {
err := conn.shutdown(syscall.SHUT_WR)
if err != nil {
return conn.opErr("closewrite", err)
}
return nil
}
// LocalAddr returns the local address of the connection.
func (conn *HvsockConn) LocalAddr() net.Addr {
return &conn.local
}
// RemoteAddr returns the remote address of the connection.
func (conn *HvsockConn) RemoteAddr() net.Addr {
return &conn.remote
}
// SetDeadline implements the net.Conn SetDeadline method.
func (conn *HvsockConn) SetDeadline(t time.Time) error {
// todo: implement `SetDeadline` for `win32File`
if err := conn.SetReadDeadline(t); err != nil {
return fmt.Errorf("set read deadline: %w", err)
}
if err := conn.SetWriteDeadline(t); err != nil {
return fmt.Errorf("set write deadline: %w", err)
}
return nil
}
// SetReadDeadline implements the net.Conn SetReadDeadline method.
func (conn *HvsockConn) SetReadDeadline(t time.Time) error {
return conn.sock.SetReadDeadline(t)
}
// SetWriteDeadline implements the net.Conn SetWriteDeadline method.
func (conn *HvsockConn) SetWriteDeadline(t time.Time) error {
return conn.sock.SetWriteDeadline(t)
}
// This package contains Win32 filesystem functionality.
package fs
//go:build windows
package fs
import (
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/stringbuffer"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go fs.go
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
//sys CreateFile(name string, access AccessMask, mode FileShareMode, sa *syscall.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateFileW
const NullHandle windows.Handle = 0
// AccessMask defines standard, specific, and generic rights.
//
// Bitmask:
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---------------+---------------+-------------------------------+
// |G|G|G|G|Resvd|A| StandardRights| SpecificRights |
// |R|W|E|A| |S| | |
// +-+-------------+---------------+-------------------------------+
//
// GR Generic Read
// GW Generic Write
// GE Generic Exectue
// GA Generic All
// Resvd Reserved
// AS Access Security System
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/access-mask
//
// https://learn.microsoft.com/en-us/windows/win32/secauthz/generic-access-rights
//
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-access-rights-constants
type AccessMask = windows.ACCESS_MASK
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// Not actually any.
//
// For CreateFile: "query certain metadata such as file, directory, or device attributes without accessing that file or device"
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew#parameters
FILE_ANY_ACCESS AccessMask = 0
// Specific Object Access
// from ntioapi.h
FILE_READ_DATA AccessMask = (0x0001) // file & pipe
FILE_LIST_DIRECTORY AccessMask = (0x0001) // directory
FILE_WRITE_DATA AccessMask = (0x0002) // file & pipe
FILE_ADD_FILE AccessMask = (0x0002) // directory
FILE_APPEND_DATA AccessMask = (0x0004) // file
FILE_ADD_SUBDIRECTORY AccessMask = (0x0004) // directory
FILE_CREATE_PIPE_INSTANCE AccessMask = (0x0004) // named pipe
FILE_READ_EA AccessMask = (0x0008) // file & directory
FILE_READ_PROPERTIES AccessMask = FILE_READ_EA
FILE_WRITE_EA AccessMask = (0x0010) // file & directory
FILE_WRITE_PROPERTIES AccessMask = FILE_WRITE_EA
FILE_EXECUTE AccessMask = (0x0020) // file
FILE_TRAVERSE AccessMask = (0x0020) // directory
FILE_DELETE_CHILD AccessMask = (0x0040) // directory
FILE_READ_ATTRIBUTES AccessMask = (0x0080) // all
FILE_WRITE_ATTRIBUTES AccessMask = (0x0100) // all
FILE_ALL_ACCESS AccessMask = (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)
FILE_GENERIC_READ AccessMask = (STANDARD_RIGHTS_READ | FILE_READ_DATA | FILE_READ_ATTRIBUTES | FILE_READ_EA | SYNCHRONIZE)
FILE_GENERIC_WRITE AccessMask = (STANDARD_RIGHTS_WRITE | FILE_WRITE_DATA | FILE_WRITE_ATTRIBUTES | FILE_WRITE_EA | FILE_APPEND_DATA | SYNCHRONIZE)
FILE_GENERIC_EXECUTE AccessMask = (STANDARD_RIGHTS_EXECUTE | FILE_READ_ATTRIBUTES | FILE_EXECUTE | SYNCHRONIZE)
SPECIFIC_RIGHTS_ALL AccessMask = 0x0000FFFF
// Standard Access
// from ntseapi.h
DELETE AccessMask = 0x0001_0000
READ_CONTROL AccessMask = 0x0002_0000
WRITE_DAC AccessMask = 0x0004_0000
WRITE_OWNER AccessMask = 0x0008_0000
SYNCHRONIZE AccessMask = 0x0010_0000
STANDARD_RIGHTS_REQUIRED AccessMask = 0x000F_0000
STANDARD_RIGHTS_READ AccessMask = READ_CONTROL
STANDARD_RIGHTS_WRITE AccessMask = READ_CONTROL
STANDARD_RIGHTS_EXECUTE AccessMask = READ_CONTROL
STANDARD_RIGHTS_ALL AccessMask = 0x001F_0000
)
type FileShareMode uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
FILE_SHARE_NONE FileShareMode = 0x00
FILE_SHARE_READ FileShareMode = 0x01
FILE_SHARE_WRITE FileShareMode = 0x02
FILE_SHARE_DELETE FileShareMode = 0x04
FILE_SHARE_VALID_FLAGS FileShareMode = 0x07
)
type FileCreationDisposition uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
// from winbase.h
CREATE_NEW FileCreationDisposition = 0x01
CREATE_ALWAYS FileCreationDisposition = 0x02
OPEN_EXISTING FileCreationDisposition = 0x03
OPEN_ALWAYS FileCreationDisposition = 0x04
TRUNCATE_EXISTING FileCreationDisposition = 0x05
)
// CreateFile and co. take flags or attributes together as one parameter.
// Define alias until we can use generics to allow both
// https://learn.microsoft.com/en-us/windows/win32/fileio/file-attribute-constants
type FileFlagOrAttribute uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const ( // from winnt.h
FILE_FLAG_WRITE_THROUGH FileFlagOrAttribute = 0x8000_0000
FILE_FLAG_OVERLAPPED FileFlagOrAttribute = 0x4000_0000
FILE_FLAG_NO_BUFFERING FileFlagOrAttribute = 0x2000_0000
FILE_FLAG_RANDOM_ACCESS FileFlagOrAttribute = 0x1000_0000
FILE_FLAG_SEQUENTIAL_SCAN FileFlagOrAttribute = 0x0800_0000
FILE_FLAG_DELETE_ON_CLOSE FileFlagOrAttribute = 0x0400_0000
FILE_FLAG_BACKUP_SEMANTICS FileFlagOrAttribute = 0x0200_0000
FILE_FLAG_POSIX_SEMANTICS FileFlagOrAttribute = 0x0100_0000
FILE_FLAG_OPEN_REPARSE_POINT FileFlagOrAttribute = 0x0020_0000
FILE_FLAG_OPEN_NO_RECALL FileFlagOrAttribute = 0x0010_0000
FILE_FLAG_FIRST_PIPE_INSTANCE FileFlagOrAttribute = 0x0008_0000
)
type FileSQSFlag = FileFlagOrAttribute
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const ( // from winbase.h
SECURITY_ANONYMOUS FileSQSFlag = FileSQSFlag(SecurityAnonymous << 16)
SECURITY_IDENTIFICATION FileSQSFlag = FileSQSFlag(SecurityIdentification << 16)
SECURITY_IMPERSONATION FileSQSFlag = FileSQSFlag(SecurityImpersonation << 16)
SECURITY_DELEGATION FileSQSFlag = FileSQSFlag(SecurityDelegation << 16)
SECURITY_SQOS_PRESENT FileSQSFlag = 0x00100000
SECURITY_VALID_SQOS_FLAGS FileSQSFlag = 0x001F0000
)
// GetFinalPathNameByHandle flags
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew#parameters
type GetFinalPathFlag uint32
//nolint:revive // SNAKE_CASE is not idiomatic in Go, but aligned with Win32 API.
const (
GetFinalPathDefaultFlag GetFinalPathFlag = 0x0
FILE_NAME_NORMALIZED GetFinalPathFlag = 0x0
FILE_NAME_OPENED GetFinalPathFlag = 0x8
VOLUME_NAME_DOS GetFinalPathFlag = 0x0
VOLUME_NAME_GUID GetFinalPathFlag = 0x1
VOLUME_NAME_NT GetFinalPathFlag = 0x2
VOLUME_NAME_NONE GetFinalPathFlag = 0x4
)
// getFinalPathNameByHandle facilitates calling the Windows API GetFinalPathNameByHandle
// with the given handle and flags. It transparently takes care of creating a buffer of the
// correct size for the call.
//
// https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getfinalpathnamebyhandlew
func GetFinalPathNameByHandle(h windows.Handle, flags GetFinalPathFlag) (string, error) {
b := stringbuffer.NewWString()
//TODO: can loop infinitely if Win32 keeps returning the same (or a larger) n?
for {
n, err := windows.GetFinalPathNameByHandle(h, b.Pointer(), b.Cap(), uint32(flags))
if err != nil {
return "", err
}
// If the buffer wasn't large enough, n will be the total size needed (including null terminator).
// Resize and try again.
if n > b.Cap() {
b.ResizeTo(n)
continue
}
// If the buffer is large enough, n will be the size not including the null terminator.
// Convert to a Go string and return.
return b.String(), nil
}
}
package fs
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ne-winnt-security_impersonation_level
type SecurityImpersonationLevel int32 // C default enums underlying type is `int`, which is Go `int32`
// Impersonation levels
const (
SecurityAnonymous SecurityImpersonationLevel = 0
SecurityIdentification SecurityImpersonationLevel = 1
SecurityImpersonation SecurityImpersonationLevel = 2
SecurityDelegation SecurityImpersonationLevel = 3
)
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package fs
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
// TODO: add more here, after collecting data on the common
// error values see on Windows. (perhaps when running
// all.bat?)
return e
}
var (
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
procCreateFileW = modkernel32.NewProc("CreateFileW")
)
func CreateFile(name string, access AccessMask, mode FileShareMode, sa *syscall.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _CreateFile(_p0, access, mode, sa, createmode, attrs, templatefile)
}
func _CreateFile(name *uint16, access AccessMask, mode FileShareMode, sa *syscall.SecurityAttributes, createmode FileCreationDisposition, attrs FileFlagOrAttribute, templatefile windows.Handle) (handle windows.Handle, err error) {
r0, _, e1 := syscall.Syscall9(procCreateFileW.Addr(), 7, uintptr(unsafe.Pointer(name)), uintptr(access), uintptr(mode), uintptr(unsafe.Pointer(sa)), uintptr(createmode), uintptr(attrs), uintptr(templatefile), 0, 0)
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = errnoErr(e1)
}
return
}
package socket
import (
"unsafe"
)
// RawSockaddr allows structs to be used with [Bind] and [ConnectEx]. The
// struct must meet the Win32 sockaddr requirements specified here:
// https://docs.microsoft.com/en-us/windows/win32/winsock/sockaddr-2
//
// Specifically, the struct size must be least larger than an int16 (unsigned short)
// for the address family.
type RawSockaddr interface {
// Sockaddr returns a pointer to the RawSockaddr and its struct size, allowing
// for the RawSockaddr's data to be overwritten by syscalls (if necessary).
//
// It is the callers responsibility to validate that the values are valid; invalid
// pointers or size can cause a panic.
Sockaddr() (unsafe.Pointer, int32, error)
}
//go:build windows
package socket
import (
"errors"
"fmt"
"net"
"sync"
"syscall"
"unsafe"
"github.com/Microsoft/go-winio/pkg/guid"
"golang.org/x/sys/windows"
)
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go socket.go
//sys getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getsockname
//sys getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) [failretval==socketError] = ws2_32.getpeername
//sys bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) [failretval==socketError] = ws2_32.bind
const socketError = uintptr(^uint32(0))
var (
// todo(helsaawy): create custom error types to store the desired vs actual size and addr family?
ErrBufferSize = errors.New("buffer size")
ErrAddrFamily = errors.New("address family")
ErrInvalidPointer = errors.New("invalid pointer")
ErrSocketClosed = fmt.Errorf("socket closed: %w", net.ErrClosed)
)
// todo(helsaawy): replace these with generics, ie: GetSockName[S RawSockaddr](s windows.Handle) (S, error)
// GetSockName writes the local address of socket s to the [RawSockaddr] rsa.
// If rsa is not large enough, the [windows.WSAEFAULT] is returned.
func GetSockName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
// although getsockname returns WSAEFAULT if the buffer is too small, it does not set
// &l to the correct size, so--apart from doubling the buffer repeatedly--there is no remedy
return getsockname(s, ptr, &l)
}
// GetPeerName returns the remote address the socket is connected to.
//
// See [GetSockName] for more information.
func GetPeerName(s windows.Handle, rsa RawSockaddr) error {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return getpeername(s, ptr, &l)
}
func Bind(s windows.Handle, rsa RawSockaddr) (err error) {
ptr, l, err := rsa.Sockaddr()
if err != nil {
return fmt.Errorf("could not retrieve socket pointer and size: %w", err)
}
return bind(s, ptr, l)
}
// "golang.org/x/sys/windows".ConnectEx and .Bind only accept internal implementations of the
// their sockaddr interface, so they cannot be used with HvsockAddr
// Replicate functionality here from
// https://cs.opensource.google/go/x/sys/+/master:windows/syscall_windows.go
// The function pointers to `AcceptEx`, `ConnectEx` and `GetAcceptExSockaddrs` must be loaded at
// runtime via a WSAIoctl call:
// https://docs.microsoft.com/en-us/windows/win32/api/Mswsock/nc-mswsock-lpfn_connectex#remarks
type runtimeFunc struct {
id guid.GUID
once sync.Once
addr uintptr
err error
}
func (f *runtimeFunc) Load() error {
f.once.Do(func() {
var s windows.Handle
s, f.err = windows.Socket(windows.AF_INET, windows.SOCK_STREAM, windows.IPPROTO_TCP)
if f.err != nil {
return
}
defer windows.CloseHandle(s) //nolint:errcheck
var n uint32
f.err = windows.WSAIoctl(s,
windows.SIO_GET_EXTENSION_FUNCTION_POINTER,
(*byte)(unsafe.Pointer(&f.id)),
uint32(unsafe.Sizeof(f.id)),
(*byte)(unsafe.Pointer(&f.addr)),
uint32(unsafe.Sizeof(f.addr)),
&n,
nil, // overlapped
0, // completionRoutine
)
})
return f.err
}
var (
// todo: add `AcceptEx` and `GetAcceptExSockaddrs`
WSAID_CONNECTEX = guid.GUID{ //revive:disable-line:var-naming ALL_CAPS
Data1: 0x25a207b9,
Data2: 0xddf3,
Data3: 0x4660,
Data4: [8]byte{0x8e, 0xe9, 0x76, 0xe5, 0x8c, 0x74, 0x06, 0x3e},
}
connectExFunc = runtimeFunc{id: WSAID_CONNECTEX}
)
func ConnectEx(
fd windows.Handle,
rsa RawSockaddr,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) error {
if err := connectExFunc.Load(); err != nil {
return fmt.Errorf("failed to load ConnectEx function pointer: %w", err)
}
ptr, n, err := rsa.Sockaddr()
if err != nil {
return err
}
return connectEx(fd, ptr, n, sendBuf, sendDataLen, bytesSent, overlapped)
}
// BOOL LpfnConnectex(
// [in] SOCKET s,
// [in] const sockaddr *name,
// [in] int namelen,
// [in, optional] PVOID lpSendBuffer,
// [in] DWORD dwSendDataLength,
// [out] LPDWORD lpdwBytesSent,
// [in] LPOVERLAPPED lpOverlapped
// )
func connectEx(
s windows.Handle,
name unsafe.Pointer,
namelen int32,
sendBuf *byte,
sendDataLen uint32,
bytesSent *uint32,
overlapped *windows.Overlapped,
) (err error) {
// todo: after upgrading to 1.18, switch from syscall.Syscall9 to syscall.SyscallN
r1, _, e1 := syscall.Syscall9(connectExFunc.addr,
7,
uintptr(s),
uintptr(name),
uintptr(namelen),
uintptr(unsafe.Pointer(sendBuf)),
uintptr(sendDataLen),
uintptr(unsafe.Pointer(bytesSent)),
uintptr(unsafe.Pointer(overlapped)),
0,
0)
if r1 == 0 {
if e1 != 0 {
err = error(e1)
} else {
err = syscall.EINVAL
}
}
return err
}
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package socket
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
// TODO: add more here, after collecting data on the common
// error values see on Windows. (perhaps when running
// all.bat?)
return e
}
var (
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procbind = modws2_32.NewProc("bind")
procgetpeername = modws2_32.NewProc("getpeername")
procgetsockname = modws2_32.NewProc("getsockname")
)
func bind(s windows.Handle, name unsafe.Pointer, namelen int32) (err error) {
r1, _, e1 := syscall.Syscall(procbind.Addr(), 3, uintptr(s), uintptr(name), uintptr(namelen))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getpeername(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.Syscall(procgetpeername.Addr(), 3, uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
func getsockname(s windows.Handle, name unsafe.Pointer, namelen *int32) (err error) {
r1, _, e1 := syscall.Syscall(procgetsockname.Addr(), 3, uintptr(s), uintptr(name), uintptr(unsafe.Pointer(namelen)))
if r1 == socketError {
err = errnoErr(e1)
}
return
}
package stringbuffer
import (
"sync"
"unicode/utf16"
)
// TODO: worth exporting and using in mkwinsyscall?
// Uint16BufferSize is the buffer size in the pool, chosen somewhat arbitrarily to accommodate
// large path strings:
// MAX_PATH (260) + size of volume GUID prefix (49) + null terminator = 310.
const MinWStringCap = 310
// use *[]uint16 since []uint16 creates an extra allocation where the slice header
// is copied to heap and then referenced via pointer in the interface header that sync.Pool
// stores.
var pathPool = sync.Pool{ // if go1.18+ adds Pool[T], use that to store []uint16 directly
New: func() interface{} {
b := make([]uint16, MinWStringCap)
return &b
},
}
func newBuffer() []uint16 { return *(pathPool.Get().(*[]uint16)) }
// freeBuffer copies the slice header data, and puts a pointer to that in the pool.
// This avoids taking a pointer to the slice header in WString, which can be set to nil.
func freeBuffer(b []uint16) { pathPool.Put(&b) }
// WString is a wide string buffer ([]uint16) meant for storing UTF-16 encoded strings
// for interacting with Win32 APIs.
// Sizes are specified as uint32 and not int.
//
// It is not thread safe.
type WString struct {
// type-def allows casting to []uint16 directly, use struct to prevent that and allow adding fields in the future.
// raw buffer
b []uint16
}
// NewWString returns a [WString] allocated from a shared pool with an
// initial capacity of at least [MinWStringCap].
// Since the buffer may have been previously used, its contents are not guaranteed to be empty.
//
// The buffer should be freed via [WString.Free]
func NewWString() *WString {
return &WString{
b: newBuffer(),
}
}
func (b *WString) Free() {
if b.empty() {
return
}
freeBuffer(b.b)
b.b = nil
}
// ResizeTo grows the buffer to at least c and returns the new capacity, freeing the
// previous buffer back into pool.
func (b *WString) ResizeTo(c uint32) uint32 {
// allready sufficient (or n is 0)
if c <= b.Cap() {
return b.Cap()
}
if c <= MinWStringCap {
c = MinWStringCap
}
// allocate at-least double buffer size, as is done in [bytes.Buffer] and other places
if c <= 2*b.Cap() {
c = 2 * b.Cap()
}
b2 := make([]uint16, c)
if !b.empty() {
copy(b2, b.b)
freeBuffer(b.b)
}
b.b = b2
return c
}
// Buffer returns the underlying []uint16 buffer.
func (b *WString) Buffer() []uint16 {
if b.empty() {
return nil
}
return b.b
}
// Pointer returns a pointer to the first uint16 in the buffer.
// If the [WString.Free] has already been called, the pointer will be nil.
func (b *WString) Pointer() *uint16 {
if b.empty() {
return nil
}
return &b.b[0]
}
// String returns the returns the UTF-8 encoding of the UTF-16 string in the buffer.
//
// It assumes that the data is null-terminated.
func (b *WString) String() string {
// Using [windows.UTF16ToString] would require importing "golang.org/x/sys/windows"
// and would make this code Windows-only, which makes no sense.
// So copy UTF16ToString code into here.
// If other windows-specific code is added, switch to [windows.UTF16ToString]
s := b.b
for i, v := range s {
if v == 0 {
s = s[:i]
break
}
}
return string(utf16.Decode(s))
}
// Cap returns the underlying buffer capacity.
func (b *WString) Cap() uint32 {
if b.empty() {
return 0
}
return b.cap()
}
func (b *WString) cap() uint32 { return uint32(cap(b.b)) }
func (b *WString) empty() bool { return b == nil || b.cap() == 0 }
//go:build windows
// +build windows
package winio
import (
"context"
"errors"
"fmt"
"io"
"net"
"os"
"runtime"
"syscall"
"time"
"unsafe"
"golang.org/x/sys/windows"
"github.com/Microsoft/go-winio/internal/fs"
)
//sys connectNamedPipe(pipe syscall.Handle, o *syscall.Overlapped) (err error) = ConnectNamedPipe
//sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *syscall.SecurityAttributes) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateNamedPipeW
//sys getNamedPipeInfo(pipe syscall.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo
//sys getNamedPipeHandleState(pipe syscall.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
//sys localAlloc(uFlags uint32, length uint32) (ptr uintptr) = LocalAlloc
//sys ntCreateNamedPipeFile(pipe *syscall.Handle, access uint32, oa *objectAttributes, iosb *ioStatusBlock, share uint32, disposition uint32, options uint32, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) = ntdll.NtCreateNamedPipeFile
//sys rtlNtStatusToDosError(status ntStatus) (winerr error) = ntdll.RtlNtStatusToDosErrorNoTeb
//sys rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) = ntdll.RtlDosPathNameToNtPathName_U
//sys rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) = ntdll.RtlDefaultNpAcl
type ioStatusBlock struct {
Status, Information uintptr
}
type objectAttributes struct {
Length uintptr
RootDirectory uintptr
ObjectName *unicodeString
Attributes uintptr
SecurityDescriptor *securityDescriptor
SecurityQoS uintptr
}
type unicodeString struct {
Length uint16
MaximumLength uint16
Buffer uintptr
}
type securityDescriptor struct {
Revision byte
Sbz1 byte
Control uint16
Owner uintptr
Group uintptr
Sacl uintptr //revive:disable-line:var-naming SACL, not Sacl
Dacl uintptr //revive:disable-line:var-naming DACL, not Dacl
}
type ntStatus int32
func (status ntStatus) Err() error {
if status >= 0 {
return nil
}
return rtlNtStatusToDosError(status)
}
var (
// ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed.
ErrPipeListenerClosed = net.ErrClosed
errPipeWriteClosed = errors.New("pipe has been closed for write")
)
type win32Pipe struct {
*win32File
path string
}
type win32MessageBytePipe struct {
win32Pipe
writeClosed bool
readEOF bool
}
type pipeAddress string
func (f *win32Pipe) LocalAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) RemoteAddr() net.Addr {
return pipeAddress(f.path)
}
func (f *win32Pipe) SetDeadline(t time.Time) error {
if err := f.SetReadDeadline(t); err != nil {
return err
}
return f.SetWriteDeadline(t)
}
// CloseWrite closes the write side of a message pipe in byte mode.
func (f *win32MessageBytePipe) CloseWrite() error {
if f.writeClosed {
return errPipeWriteClosed
}
err := f.win32File.Flush()
if err != nil {
return err
}
_, err = f.win32File.Write(nil)
if err != nil {
return err
}
f.writeClosed = true
return nil
}
// Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since
// they are used to implement CloseWrite().
func (f *win32MessageBytePipe) Write(b []byte) (int, error) {
if f.writeClosed {
return 0, errPipeWriteClosed
}
if len(b) == 0 {
return 0, nil
}
return f.win32File.Write(b)
}
// Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message
// mode pipe will return io.EOF, as will all subsequent reads.
func (f *win32MessageBytePipe) Read(b []byte) (int, error) {
if f.readEOF {
return 0, io.EOF
}
n, err := f.win32File.Read(b)
if err == io.EOF { //nolint:errorlint
// If this was the result of a zero-byte read, then
// it is possible that the read was due to a zero-size
// message. Since we are simulating CloseWrite with a
// zero-byte message, ensure that all future Read() calls
// also return EOF.
f.readEOF = true
} else if err == syscall.ERROR_MORE_DATA { //nolint:errorlint // err is Errno
// ERROR_MORE_DATA indicates that the pipe's read mode is message mode
// and the message still has more bytes. Treat this as a success, since
// this package presents all named pipes as byte streams.
err = nil
}
return n, err
}
func (pipeAddress) Network() string {
return "pipe"
}
func (s pipeAddress) String() string {
return string(s)
}
// tryDialPipe attempts to dial the pipe at `path` until `ctx` cancellation or timeout.
func tryDialPipe(ctx context.Context, path *string, access fs.AccessMask) (syscall.Handle, error) {
for {
select {
case <-ctx.Done():
return syscall.Handle(0), ctx.Err()
default:
wh, err := fs.CreateFile(*path,
access,
0, // mode
nil, // security attributes
fs.OPEN_EXISTING,
fs.FILE_FLAG_OVERLAPPED|fs.SECURITY_SQOS_PRESENT|fs.SECURITY_ANONYMOUS,
0, // template file handle
)
h := syscall.Handle(wh)
if err == nil {
return h, nil
}
if err != windows.ERROR_PIPE_BUSY { //nolint:errorlint // err is Errno
return h, &os.PathError{Err: err, Op: "open", Path: *path}
}
// Wait 10 msec and try again. This is a rather simplistic
// view, as we always try each 10 milliseconds.
time.Sleep(10 * time.Millisecond)
}
}
}
// DialPipe connects to a named pipe by path, timing out if the connection
// takes longer than the specified duration. If timeout is nil, then we use
// a default timeout of 2 seconds. (We do not use WaitNamedPipe.)
func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
var absTimeout time.Time
if timeout != nil {
absTimeout = time.Now().Add(*timeout)
} else {
absTimeout = time.Now().Add(2 * time.Second)
}
ctx, cancel := context.WithDeadline(context.Background(), absTimeout)
defer cancel()
conn, err := DialPipeContext(ctx, path)
if errors.Is(err, context.DeadlineExceeded) {
return nil, ErrTimeout
}
return conn, err
}
// DialPipeContext attempts to connect to a named pipe by `path` until `ctx`
// cancellation or timeout.
func DialPipeContext(ctx context.Context, path string) (net.Conn, error) {
return DialPipeAccess(ctx, path, syscall.GENERIC_READ|syscall.GENERIC_WRITE)
}
// DialPipeAccess attempts to connect to a named pipe by `path` with `access` until `ctx`
// cancellation or timeout.
func DialPipeAccess(ctx context.Context, path string, access uint32) (net.Conn, error) {
var err error
var h syscall.Handle
h, err = tryDialPipe(ctx, &path, fs.AccessMask(access))
if err != nil {
return nil, err
}
var flags uint32
err = getNamedPipeInfo(h, &flags, nil, nil, nil)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
syscall.Close(h)
return nil, err
}
// If the pipe is in message mode, return a message byte pipe, which
// supports CloseWrite().
if flags&windows.PIPE_TYPE_MESSAGE != 0 {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: f, path: path},
}, nil
}
return &win32Pipe{win32File: f, path: path}, nil
}
type acceptResponse struct {
f *win32File
err error
}
type win32PipeListener struct {
firstHandle syscall.Handle
path string
config PipeConfig
acceptCh chan (chan acceptResponse)
closeCh chan int
doneCh chan int
}
func makeServerPipeHandle(path string, sd []byte, c *PipeConfig, first bool) (syscall.Handle, error) {
path16, err := syscall.UTF16FromString(path)
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
var oa objectAttributes
oa.Length = unsafe.Sizeof(oa)
var ntPath unicodeString
if err := rtlDosPathNameToNtPathName(&path16[0],
&ntPath,
0,
0,
).Err(); err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
defer localFree(ntPath.Buffer)
oa.ObjectName = &ntPath
oa.Attributes = windows.OBJ_CASE_INSENSITIVE
// The security descriptor is only needed for the first pipe.
if first {
if sd != nil {
l := uint32(len(sd))
sdb := localAlloc(0, l)
defer localFree(sdb)
copy((*[0xffff]byte)(unsafe.Pointer(sdb))[:], sd)
oa.SecurityDescriptor = (*securityDescriptor)(unsafe.Pointer(sdb))
} else {
// Construct the default named pipe security descriptor.
var dacl uintptr
if err := rtlDefaultNpAcl(&dacl).Err(); err != nil {
return 0, fmt.Errorf("getting default named pipe ACL: %w", err)
}
defer localFree(dacl)
sdb := &securityDescriptor{
Revision: 1,
Control: windows.SE_DACL_PRESENT,
Dacl: dacl,
}
oa.SecurityDescriptor = sdb
}
}
typ := uint32(windows.FILE_PIPE_REJECT_REMOTE_CLIENTS)
if c.MessageMode {
typ |= windows.FILE_PIPE_MESSAGE_TYPE
}
disposition := uint32(windows.FILE_OPEN)
access := uint32(syscall.GENERIC_READ | syscall.GENERIC_WRITE | syscall.SYNCHRONIZE)
if first {
disposition = windows.FILE_CREATE
// By not asking for read or write access, the named pipe file system
// will put this pipe into an initially disconnected state, blocking
// client connections until the next call with first == false.
access = syscall.SYNCHRONIZE
}
timeout := int64(-50 * 10000) // 50ms
var (
h syscall.Handle
iosb ioStatusBlock
)
err = ntCreateNamedPipeFile(&h,
access,
&oa,
&iosb,
syscall.FILE_SHARE_READ|syscall.FILE_SHARE_WRITE,
disposition,
0,
typ,
0,
0,
0xffffffff,
uint32(c.InputBufferSize),
uint32(c.OutputBufferSize),
&timeout).Err()
if err != nil {
return 0, &os.PathError{Op: "open", Path: path, Err: err}
}
runtime.KeepAlive(ntPath)
return h, nil
}
func (l *win32PipeListener) makeServerPipe() (*win32File, error) {
h, err := makeServerPipeHandle(l.path, nil, &l.config, false)
if err != nil {
return nil, err
}
f, err := makeWin32File(h)
if err != nil {
syscall.Close(h)
return nil, err
}
return f, nil
}
func (l *win32PipeListener) makeConnectedServerPipe() (*win32File, error) {
p, err := l.makeServerPipe()
if err != nil {
return nil, err
}
// Wait for the client to connect.
ch := make(chan error)
go func(p *win32File) {
ch <- connectPipe(p)
}(p)
select {
case err = <-ch:
if err != nil {
p.Close()
p = nil
}
case <-l.closeCh:
// Abort the connect request by closing the handle.
p.Close()
p = nil
err = <-ch
if err == nil || err == ErrFileClosed { //nolint:errorlint // err is Errno
err = ErrPipeListenerClosed
}
}
return p, err
}
func (l *win32PipeListener) listenerRoutine() {
closed := false
for !closed {
select {
case <-l.closeCh:
closed = true
case responseCh := <-l.acceptCh:
var (
p *win32File
err error
)
for {
p, err = l.makeConnectedServerPipe()
// If the connection was immediately closed by the client, try
// again.
if err != windows.ERROR_NO_DATA { //nolint:errorlint // err is Errno
break
}
}
responseCh <- acceptResponse{p, err}
closed = err == ErrPipeListenerClosed //nolint:errorlint // err is Errno
}
}
syscall.Close(l.firstHandle)
l.firstHandle = 0
// Notify Close() and Accept() callers that the handle has been closed.
close(l.doneCh)
}
// PipeConfig contain configuration for the pipe listener.
type PipeConfig struct {
// SecurityDescriptor contains a Windows security descriptor in SDDL format.
SecurityDescriptor string
// MessageMode determines whether the pipe is in byte or message mode. In either
// case the pipe is read in byte mode by default. The only practical difference in
// this implementation is that CloseWrite() is only supported for message mode pipes;
// CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only
// transferred to the reader (and returned as io.EOF in this implementation)
// when the pipe is in message mode.
MessageMode bool
// InputBufferSize specifies the size of the input buffer, in bytes.
InputBufferSize int32
// OutputBufferSize specifies the size of the output buffer, in bytes.
OutputBufferSize int32
}
// ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe.
// The pipe must not already exist.
func ListenPipe(path string, c *PipeConfig) (net.Listener, error) {
var (
sd []byte
err error
)
if c == nil {
c = &PipeConfig{}
}
if c.SecurityDescriptor != "" {
sd, err = SddlToSecurityDescriptor(c.SecurityDescriptor)
if err != nil {
return nil, err
}
}
h, err := makeServerPipeHandle(path, sd, c, true)
if err != nil {
return nil, err
}
l := &win32PipeListener{
firstHandle: h,
path: path,
config: *c,
acceptCh: make(chan (chan acceptResponse)),
closeCh: make(chan int),
doneCh: make(chan int),
}
go l.listenerRoutine()
return l, nil
}
func connectPipe(p *win32File) error {
c, err := p.prepareIO()
if err != nil {
return err
}
defer p.wg.Done()
err = connectNamedPipe(p.handle, &c.o)
_, err = p.asyncIO(c, nil, 0, err)
if err != nil && err != windows.ERROR_PIPE_CONNECTED { //nolint:errorlint // err is Errno
return err
}
return nil
}
func (l *win32PipeListener) Accept() (net.Conn, error) {
ch := make(chan acceptResponse)
select {
case l.acceptCh <- ch:
response := <-ch
err := response.err
if err != nil {
return nil, err
}
if l.config.MessageMode {
return &win32MessageBytePipe{
win32Pipe: win32Pipe{win32File: response.f, path: l.path},
}, nil
}
return &win32Pipe{win32File: response.f, path: l.path}, nil
case <-l.doneCh:
return nil, ErrPipeListenerClosed
}
}
func (l *win32PipeListener) Close() error {
select {
case l.closeCh <- 1:
<-l.doneCh
case <-l.doneCh:
}
return nil
}
func (l *win32PipeListener) Addr() net.Addr {
return pipeAddress(l.path)
}
// Package guid provides a GUID type. The backing structure for a GUID is
// identical to that used by the golang.org/x/sys/windows GUID type.
// There are two main binary encodings used for a GUID, the big-endian encoding,
// and the Windows (mixed-endian) encoding. See here for details:
// https://en.wikipedia.org/wiki/Universally_unique_identifier#Encoding
package guid
import (
"crypto/rand"
"crypto/sha1" //nolint:gosec // not used for secure application
"encoding"
"encoding/binary"
"fmt"
"strconv"
)
//go:generate go run golang.org/x/tools/cmd/stringer -type=Variant -trimprefix=Variant -linecomment
// Variant specifies which GUID variant (or "type") of the GUID. It determines
// how the entirety of the rest of the GUID is interpreted.
type Variant uint8
// The variants specified by RFC 4122 section 4.1.1.
const (
// VariantUnknown specifies a GUID variant which does not conform to one of
// the variant encodings specified in RFC 4122.
VariantUnknown Variant = iota
VariantNCS
VariantRFC4122 // RFC 4122
VariantMicrosoft
VariantFuture
)
// Version specifies how the bits in the GUID were generated. For instance, a
// version 4 GUID is randomly generated, and a version 5 is generated from the
// hash of an input string.
type Version uint8
func (v Version) String() string {
return strconv.FormatUint(uint64(v), 10)
}
var _ = (encoding.TextMarshaler)(GUID{})
var _ = (encoding.TextUnmarshaler)(&GUID{})
// NewV4 returns a new version 4 (pseudorandom) GUID, as defined by RFC 4122.
func NewV4() (GUID, error) {
var b [16]byte
if _, err := rand.Read(b[:]); err != nil {
return GUID{}, err
}
g := FromArray(b)
g.setVersion(4) // Version 4 means randomly generated.
g.setVariant(VariantRFC4122)
return g, nil
}
// NewV5 returns a new version 5 (generated from a string via SHA-1 hashing)
// GUID, as defined by RFC 4122. The RFC is unclear on the encoding of the name,
// and the sample code treats it as a series of bytes, so we do the same here.
//
// Some implementations, such as those found on Windows, treat the name as a
// big-endian UTF16 stream of bytes. If that is desired, the string can be
// encoded as such before being passed to this function.
func NewV5(namespace GUID, name []byte) (GUID, error) {
b := sha1.New() //nolint:gosec // not used for secure application
namespaceBytes := namespace.ToArray()
b.Write(namespaceBytes[:])
b.Write(name)
a := [16]byte{}
copy(a[:], b.Sum(nil))
g := FromArray(a)
g.setVersion(5) // Version 5 means generated from a string.
g.setVariant(VariantRFC4122)
return g, nil
}
func fromArray(b [16]byte, order binary.ByteOrder) GUID {
var g GUID
g.Data1 = order.Uint32(b[0:4])
g.Data2 = order.Uint16(b[4:6])
g.Data3 = order.Uint16(b[6:8])
copy(g.Data4[:], b[8:16])
return g
}
func (g GUID) toArray(order binary.ByteOrder) [16]byte {
b := [16]byte{}
order.PutUint32(b[0:4], g.Data1)
order.PutUint16(b[4:6], g.Data2)
order.PutUint16(b[6:8], g.Data3)
copy(b[8:16], g.Data4[:])
return b
}
// FromArray constructs a GUID from a big-endian encoding array of 16 bytes.
func FromArray(b [16]byte) GUID {
return fromArray(b, binary.BigEndian)
}
// ToArray returns an array of 16 bytes representing the GUID in big-endian
// encoding.
func (g GUID) ToArray() [16]byte {
return g.toArray(binary.BigEndian)
}
// FromWindowsArray constructs a GUID from a Windows encoding array of bytes.
func FromWindowsArray(b [16]byte) GUID {
return fromArray(b, binary.LittleEndian)
}
// ToWindowsArray returns an array of 16 bytes representing the GUID in Windows
// encoding.
func (g GUID) ToWindowsArray() [16]byte {
return g.toArray(binary.LittleEndian)
}
func (g GUID) String() string {
return fmt.Sprintf(
"%08x-%04x-%04x-%04x-%012x",
g.Data1,
g.Data2,
g.Data3,
g.Data4[:2],
g.Data4[2:])
}
// FromString parses a string containing a GUID and returns the GUID. The only
// format currently supported is the `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`
// format.
func FromString(s string) (GUID, error) {
if len(s) != 36 {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
var g GUID
data1, err := strconv.ParseUint(s[0:8], 16, 32)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data1 = uint32(data1)
data2, err := strconv.ParseUint(s[9:13], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data2 = uint16(data2)
data3, err := strconv.ParseUint(s[14:18], 16, 16)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data3 = uint16(data3)
for i, x := range []int{19, 21, 24, 26, 28, 30, 32, 34} {
v, err := strconv.ParseUint(s[x:x+2], 16, 8)
if err != nil {
return GUID{}, fmt.Errorf("invalid GUID %q", s)
}
g.Data4[i] = uint8(v)
}
return g, nil
}
func (g *GUID) setVariant(v Variant) {
d := g.Data4[0]
switch v {
case VariantNCS:
d = (d & 0x7f)
case VariantRFC4122:
d = (d & 0x3f) | 0x80
case VariantMicrosoft:
d = (d & 0x1f) | 0xc0
case VariantFuture:
d = (d & 0x0f) | 0xe0
case VariantUnknown:
fallthrough
default:
panic(fmt.Sprintf("invalid variant: %d", v))
}
g.Data4[0] = d
}
// Variant returns the GUID variant, as defined in RFC 4122.
func (g GUID) Variant() Variant {
b := g.Data4[0]
if b&0x80 == 0 {
return VariantNCS
} else if b&0xc0 == 0x80 {
return VariantRFC4122
} else if b&0xe0 == 0xc0 {
return VariantMicrosoft
} else if b&0xe0 == 0xe0 {
return VariantFuture
}
return VariantUnknown
}
func (g *GUID) setVersion(v Version) {
g.Data3 = (g.Data3 & 0x0fff) | (uint16(v) << 12)
}
// Version returns the GUID version, as defined in RFC 4122.
func (g GUID) Version() Version {
return Version((g.Data3 & 0xF000) >> 12)
}
// MarshalText returns the textual representation of the GUID.
func (g GUID) MarshalText() ([]byte, error) {
return []byte(g.String()), nil
}
// UnmarshalText takes the textual representation of a GUID, and unmarhals it
// into this GUID.
func (g *GUID) UnmarshalText(text []byte) error {
g2, err := FromString(string(text))
if err != nil {
return err
}
*g = g2
return nil
}
//go:build !windows
// +build !windows
package guid
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type as that is only available to builds
// targeted at `windows`. The representation matches that used by native Windows
// code.
type GUID struct {
Data1 uint32
Data2 uint16
Data3 uint16
Data4 [8]byte
}
//go:build windows
// +build windows
package guid
import "golang.org/x/sys/windows"
// GUID represents a GUID/UUID. It has the same structure as
// golang.org/x/sys/windows.GUID so that it can be used with functions expecting
// that type. It is defined as its own type so that stringification and
// marshaling can be supported. The representation matches that used by native
// Windows code.
type GUID windows.GUID
// Code generated by "stringer -type=Variant -trimprefix=Variant -linecomment"; DO NOT EDIT.
package guid
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[VariantUnknown-0]
_ = x[VariantNCS-1]
_ = x[VariantRFC4122-2]
_ = x[VariantMicrosoft-3]
_ = x[VariantFuture-4]
}
const _Variant_name = "UnknownNCSRFC 4122MicrosoftFuture"
var _Variant_index = [...]uint8{0, 7, 10, 18, 27, 33}
func (i Variant) String() string {
if i >= Variant(len(_Variant_index)-1) {
return "Variant(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _Variant_name[_Variant_index[i]:_Variant_index[i+1]]
}
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"runtime"
"sync"
"syscall"
"unicode/utf16"
"golang.org/x/sys/windows"
)
//sys adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) [true] = advapi32.AdjustTokenPrivileges
//sys impersonateSelf(level uint32) (err error) = advapi32.ImpersonateSelf
//sys revertToSelf() (err error) = advapi32.RevertToSelf
//sys openThreadToken(thread syscall.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) = advapi32.OpenThreadToken
//sys getCurrentThread() (h syscall.Handle) = GetCurrentThread
//sys lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) = advapi32.LookupPrivilegeValueW
//sys lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) = advapi32.LookupPrivilegeNameW
//sys lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) = advapi32.LookupPrivilegeDisplayNameW
const (
//revive:disable-next-line:var-naming ALL_CAPS
SE_PRIVILEGE_ENABLED = windows.SE_PRIVILEGE_ENABLED
//revive:disable-next-line:var-naming ALL_CAPS
ERROR_NOT_ALL_ASSIGNED syscall.Errno = windows.ERROR_NOT_ALL_ASSIGNED
SeBackupPrivilege = "SeBackupPrivilege"
SeRestorePrivilege = "SeRestorePrivilege"
SeSecurityPrivilege = "SeSecurityPrivilege"
)
var (
privNames = make(map[string]uint64)
privNameMutex sync.Mutex
)
// PrivilegeError represents an error enabling privileges.
type PrivilegeError struct {
privileges []uint64
}
func (e *PrivilegeError) Error() string {
s := "Could not enable privilege "
if len(e.privileges) > 1 {
s = "Could not enable privileges "
}
for i, p := range e.privileges {
if i != 0 {
s += ", "
}
s += `"`
s += getPrivilegeName(p)
s += `"`
}
return s
}
// RunWithPrivilege enables a single privilege for a function call.
func RunWithPrivilege(name string, fn func() error) error {
return RunWithPrivileges([]string{name}, fn)
}
// RunWithPrivileges enables privileges for a function call.
func RunWithPrivileges(names []string, fn func() error) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
runtime.LockOSThread()
defer runtime.UnlockOSThread()
token, err := newThreadToken()
if err != nil {
return err
}
defer releaseThreadToken(token)
err = adjustPrivileges(token, privileges, SE_PRIVILEGE_ENABLED)
if err != nil {
return err
}
return fn()
}
func mapPrivileges(names []string) ([]uint64, error) {
privileges := make([]uint64, 0, len(names))
privNameMutex.Lock()
defer privNameMutex.Unlock()
for _, name := range names {
p, ok := privNames[name]
if !ok {
err := lookupPrivilegeValue("", name, &p)
if err != nil {
return nil, err
}
privNames[name] = p
}
privileges = append(privileges, p)
}
return privileges, nil
}
// EnableProcessPrivileges enables privileges globally for the process.
func EnableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, SE_PRIVILEGE_ENABLED)
}
// DisableProcessPrivileges disables privileges globally for the process.
func DisableProcessPrivileges(names []string) error {
return enableDisableProcessPrivilege(names, 0)
}
func enableDisableProcessPrivilege(names []string, action uint32) error {
privileges, err := mapPrivileges(names)
if err != nil {
return err
}
p := windows.CurrentProcess()
var token windows.Token
err = windows.OpenProcessToken(p, windows.TOKEN_ADJUST_PRIVILEGES|windows.TOKEN_QUERY, &token)
if err != nil {
return err
}
defer token.Close()
return adjustPrivileges(token, privileges, action)
}
func adjustPrivileges(token windows.Token, privileges []uint64, action uint32) error {
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, uint32(len(privileges)))
for _, p := range privileges {
_ = binary.Write(&b, binary.LittleEndian, p)
_ = binary.Write(&b, binary.LittleEndian, action)
}
prevState := make([]byte, b.Len())
reqSize := uint32(0)
success, err := adjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(len(prevState)), &prevState[0], &reqSize)
if !success {
return err
}
if err == ERROR_NOT_ALL_ASSIGNED { //nolint:errorlint // err is Errno
return &PrivilegeError{privileges}
}
return nil
}
func getPrivilegeName(luid uint64) string {
var nameBuffer [256]uint16
bufSize := uint32(len(nameBuffer))
err := lookupPrivilegeName("", &luid, &nameBuffer[0], &bufSize)
if err != nil {
return fmt.Sprintf("<unknown privilege %d>", luid)
}
var displayNameBuffer [256]uint16
displayBufSize := uint32(len(displayNameBuffer))
var langID uint32
err = lookupPrivilegeDisplayName("", &nameBuffer[0], &displayNameBuffer[0], &displayBufSize, &langID)
if err != nil {
return fmt.Sprintf("<unknown privilege %s>", string(utf16.Decode(nameBuffer[:bufSize])))
}
return string(utf16.Decode(displayNameBuffer[:displayBufSize]))
}
func newThreadToken() (windows.Token, error) {
err := impersonateSelf(windows.SecurityImpersonation)
if err != nil {
return 0, err
}
var token windows.Token
err = openThreadToken(getCurrentThread(), syscall.TOKEN_ADJUST_PRIVILEGES|syscall.TOKEN_QUERY, false, &token)
if err != nil {
rerr := revertToSelf()
if rerr != nil {
panic(rerr)
}
return 0, err
}
return token, nil
}
func releaseThreadToken(h windows.Token) {
err := revertToSelf()
if err != nil {
panic(err)
}
h.Close()
}
//go:build windows
// +build windows
package winio
import (
"bytes"
"encoding/binary"
"fmt"
"strings"
"unicode/utf16"
"unsafe"
)
const (
reparseTagMountPoint = 0xA0000003
reparseTagSymlink = 0xA000000C
)
type reparseDataBuffer struct {
ReparseTag uint32
ReparseDataLength uint16
Reserved uint16
SubstituteNameOffset uint16
SubstituteNameLength uint16
PrintNameOffset uint16
PrintNameLength uint16
}
// ReparsePoint describes a Win32 symlink or mount point.
type ReparsePoint struct {
Target string
IsMountPoint bool
}
// UnsupportedReparsePointError is returned when trying to decode a non-symlink or
// mount point reparse point.
type UnsupportedReparsePointError struct {
Tag uint32
}
func (e *UnsupportedReparsePointError) Error() string {
return fmt.Sprintf("unsupported reparse point %x", e.Tag)
}
// DecodeReparsePoint decodes a Win32 REPARSE_DATA_BUFFER structure containing either a symlink
// or a mount point.
func DecodeReparsePoint(b []byte) (*ReparsePoint, error) {
tag := binary.LittleEndian.Uint32(b[0:4])
return DecodeReparsePointData(tag, b[8:])
}
func DecodeReparsePointData(tag uint32, b []byte) (*ReparsePoint, error) {
isMountPoint := false
switch tag {
case reparseTagMountPoint:
isMountPoint = true
case reparseTagSymlink:
default:
return nil, &UnsupportedReparsePointError{tag}
}
nameOffset := 8 + binary.LittleEndian.Uint16(b[4:6])
if !isMountPoint {
nameOffset += 4
}
nameLength := binary.LittleEndian.Uint16(b[6:8])
name := make([]uint16, nameLength/2)
err := binary.Read(bytes.NewReader(b[nameOffset:nameOffset+nameLength]), binary.LittleEndian, &name)
if err != nil {
return nil, err
}
return &ReparsePoint{string(utf16.Decode(name)), isMountPoint}, nil
}
func isDriveLetter(c byte) bool {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')
}
// EncodeReparsePoint encodes a Win32 REPARSE_DATA_BUFFER structure describing a symlink or
// mount point.
func EncodeReparsePoint(rp *ReparsePoint) []byte {
// Generate an NT path and determine if this is a relative path.
var ntTarget string
relative := false
if strings.HasPrefix(rp.Target, `\\?\`) {
ntTarget = `\??\` + rp.Target[4:]
} else if strings.HasPrefix(rp.Target, `\\`) {
ntTarget = `\??\UNC\` + rp.Target[2:]
} else if len(rp.Target) >= 2 && isDriveLetter(rp.Target[0]) && rp.Target[1] == ':' {
ntTarget = `\??\` + rp.Target
} else {
ntTarget = rp.Target
relative = true
}
// The paths must be NUL-terminated even though they are counted strings.
target16 := utf16.Encode([]rune(rp.Target + "\x00"))
ntTarget16 := utf16.Encode([]rune(ntTarget + "\x00"))
size := int(unsafe.Sizeof(reparseDataBuffer{})) - 8
size += len(ntTarget16)*2 + len(target16)*2
tag := uint32(reparseTagMountPoint)
if !rp.IsMountPoint {
tag = reparseTagSymlink
size += 4 // Add room for symlink flags
}
data := reparseDataBuffer{
ReparseTag: tag,
ReparseDataLength: uint16(size),
SubstituteNameOffset: 0,
SubstituteNameLength: uint16((len(ntTarget16) - 1) * 2),
PrintNameOffset: uint16(len(ntTarget16) * 2),
PrintNameLength: uint16((len(target16) - 1) * 2),
}
var b bytes.Buffer
_ = binary.Write(&b, binary.LittleEndian, &data)
if !rp.IsMountPoint {
flags := uint32(0)
if relative {
flags |= 1
}
_ = binary.Write(&b, binary.LittleEndian, flags)
}
_ = binary.Write(&b, binary.LittleEndian, ntTarget16)
_ = binary.Write(&b, binary.LittleEndian, target16)
return b.Bytes()
}
//go:build windows
// +build windows
package winio
import (
"errors"
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
//sys lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountNameW
//sys lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) = advapi32.LookupAccountSidW
//sys convertSidToStringSid(sid *byte, str **uint16) (err error) = advapi32.ConvertSidToStringSidW
//sys convertStringSidToSid(str *uint16, sid **byte) (err error) = advapi32.ConvertStringSidToSidW
//sys convertStringSecurityDescriptorToSecurityDescriptor(str string, revision uint32, sd *uintptr, size *uint32) (err error) = advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW
//sys convertSecurityDescriptorToStringSecurityDescriptor(sd *byte, revision uint32, secInfo uint32, sddl **uint16, sddlSize *uint32) (err error) = advapi32.ConvertSecurityDescriptorToStringSecurityDescriptorW
//sys localFree(mem uintptr) = LocalFree
//sys getSecurityDescriptorLength(sd uintptr) (len uint32) = advapi32.GetSecurityDescriptorLength
type AccountLookupError struct {
Name string
Err error
}
func (e *AccountLookupError) Error() string {
if e.Name == "" {
return "lookup account: empty account name specified"
}
var s string
switch {
case errors.Is(e.Err, windows.ERROR_INVALID_SID):
s = "the security ID structure is invalid"
case errors.Is(e.Err, windows.ERROR_NONE_MAPPED):
s = "not found"
default:
s = e.Err.Error()
}
return "lookup account " + e.Name + ": " + s
}
func (e *AccountLookupError) Unwrap() error { return e.Err }
type SddlConversionError struct {
Sddl string
Err error
}
func (e *SddlConversionError) Error() string {
return "convert " + e.Sddl + ": " + e.Err.Error()
}
func (e *SddlConversionError) Unwrap() error { return e.Err }
// LookupSidByName looks up the SID of an account by name
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupSidByName(name string) (sid string, err error) {
if name == "" {
return "", &AccountLookupError{name, windows.ERROR_NONE_MAPPED}
}
var sidSize, sidNameUse, refDomainSize uint32
err = lookupAccountName(nil, name, nil, &sidSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != syscall.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{name, err}
}
sidBuffer := make([]byte, sidSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountName(nil, name, &sidBuffer[0], &sidSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{name, err}
}
var strBuffer *uint16
err = convertSidToStringSid(&sidBuffer[0], &strBuffer)
if err != nil {
return "", &AccountLookupError{name, err}
}
sid = syscall.UTF16ToString((*[0xffff]uint16)(unsafe.Pointer(strBuffer))[:])
localFree(uintptr(unsafe.Pointer(strBuffer)))
return sid, nil
}
// LookupNameBySid looks up the name of an account by SID
//
//revive:disable-next-line:var-naming SID, not Sid
func LookupNameBySid(sid string) (name string, err error) {
if sid == "" {
return "", &AccountLookupError{sid, windows.ERROR_NONE_MAPPED}
}
sidBuffer, err := windows.UTF16PtrFromString(sid)
if err != nil {
return "", &AccountLookupError{sid, err}
}
var sidPtr *byte
if err = convertStringSidToSid(sidBuffer, &sidPtr); err != nil {
return "", &AccountLookupError{sid, err}
}
defer localFree(uintptr(unsafe.Pointer(sidPtr)))
var nameSize, refDomainSize, sidNameUse uint32
err = lookupAccountSid(nil, sidPtr, nil, &nameSize, nil, &refDomainSize, &sidNameUse)
if err != nil && err != windows.ERROR_INSUFFICIENT_BUFFER { //nolint:errorlint // err is Errno
return "", &AccountLookupError{sid, err}
}
nameBuffer := make([]uint16, nameSize)
refDomainBuffer := make([]uint16, refDomainSize)
err = lookupAccountSid(nil, sidPtr, &nameBuffer[0], &nameSize, &refDomainBuffer[0], &refDomainSize, &sidNameUse)
if err != nil {
return "", &AccountLookupError{sid, err}
}
name = windows.UTF16ToString(nameBuffer)
return name, nil
}
func SddlToSecurityDescriptor(sddl string) ([]byte, error) {
var sdBuffer uintptr
err := convertStringSecurityDescriptorToSecurityDescriptor(sddl, 1, &sdBuffer, nil)
if err != nil {
return nil, &SddlConversionError{sddl, err}
}
defer localFree(sdBuffer)
sd := make([]byte, getSecurityDescriptorLength(sdBuffer))
copy(sd, (*[0xffff]byte)(unsafe.Pointer(sdBuffer))[:len(sd)])
return sd, nil
}
func SecurityDescriptorToSddl(sd []byte) (string, error) {
var sddl *uint16
// The returned string length seems to include an arbitrary number of terminating NULs.
// Don't use it.
err := convertSecurityDescriptorToStringSecurityDescriptor(&sd[0], 1, 0xff, &sddl, nil)
if err != nil {
return "", err
}
defer localFree(uintptr(unsafe.Pointer(sddl)))
return syscall.UTF16ToString((*[0xffff]uint16)(unsafe.Pointer(sddl))[:]), nil
}
//go:build windows
package winio
//go:generate go run github.com/Microsoft/go-winio/tools/mkwinsyscall -output zsyscall_windows.go ./*.go
//go:build tools
package winio
import _ "golang.org/x/tools/cmd/stringer"
//go:build windows
// Code generated by 'go generate' using "github.com/Microsoft/go-winio/tools/mkwinsyscall"; DO NOT EDIT.
package winio
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
errERROR_EINVAL error = syscall.EINVAL
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return errERROR_EINVAL
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
// TODO: add more here, after collecting data on the common
// error values see on Windows. (perhaps when running
// all.bat?)
return e
}
var (
modadvapi32 = windows.NewLazySystemDLL("advapi32.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
modntdll = windows.NewLazySystemDLL("ntdll.dll")
modws2_32 = windows.NewLazySystemDLL("ws2_32.dll")
procAdjustTokenPrivileges = modadvapi32.NewProc("AdjustTokenPrivileges")
procConvertSecurityDescriptorToStringSecurityDescriptorW = modadvapi32.NewProc("ConvertSecurityDescriptorToStringSecurityDescriptorW")
procConvertSidToStringSidW = modadvapi32.NewProc("ConvertSidToStringSidW")
procConvertStringSecurityDescriptorToSecurityDescriptorW = modadvapi32.NewProc("ConvertStringSecurityDescriptorToSecurityDescriptorW")
procConvertStringSidToSidW = modadvapi32.NewProc("ConvertStringSidToSidW")
procGetSecurityDescriptorLength = modadvapi32.NewProc("GetSecurityDescriptorLength")
procImpersonateSelf = modadvapi32.NewProc("ImpersonateSelf")
procLookupAccountNameW = modadvapi32.NewProc("LookupAccountNameW")
procLookupAccountSidW = modadvapi32.NewProc("LookupAccountSidW")
procLookupPrivilegeDisplayNameW = modadvapi32.NewProc("LookupPrivilegeDisplayNameW")
procLookupPrivilegeNameW = modadvapi32.NewProc("LookupPrivilegeNameW")
procLookupPrivilegeValueW = modadvapi32.NewProc("LookupPrivilegeValueW")
procOpenThreadToken = modadvapi32.NewProc("OpenThreadToken")
procRevertToSelf = modadvapi32.NewProc("RevertToSelf")
procBackupRead = modkernel32.NewProc("BackupRead")
procBackupWrite = modkernel32.NewProc("BackupWrite")
procCancelIoEx = modkernel32.NewProc("CancelIoEx")
procConnectNamedPipe = modkernel32.NewProc("ConnectNamedPipe")
procCreateIoCompletionPort = modkernel32.NewProc("CreateIoCompletionPort")
procCreateNamedPipeW = modkernel32.NewProc("CreateNamedPipeW")
procGetCurrentThread = modkernel32.NewProc("GetCurrentThread")
procGetNamedPipeHandleStateW = modkernel32.NewProc("GetNamedPipeHandleStateW")
procGetNamedPipeInfo = modkernel32.NewProc("GetNamedPipeInfo")
procGetQueuedCompletionStatus = modkernel32.NewProc("GetQueuedCompletionStatus")
procLocalAlloc = modkernel32.NewProc("LocalAlloc")
procLocalFree = modkernel32.NewProc("LocalFree")
procSetFileCompletionNotificationModes = modkernel32.NewProc("SetFileCompletionNotificationModes")
procNtCreateNamedPipeFile = modntdll.NewProc("NtCreateNamedPipeFile")
procRtlDefaultNpAcl = modntdll.NewProc("RtlDefaultNpAcl")
procRtlDosPathNameToNtPathName_U = modntdll.NewProc("RtlDosPathNameToNtPathName_U")
procRtlNtStatusToDosErrorNoTeb = modntdll.NewProc("RtlNtStatusToDosErrorNoTeb")
procWSAGetOverlappedResult = modws2_32.NewProc("WSAGetOverlappedResult")
)
func adjustTokenPrivileges(token windows.Token, releaseAll bool, input *byte, outputSize uint32, output *byte, requiredSize *uint32) (success bool, err error) {
var _p0 uint32
if releaseAll {
_p0 = 1
}
r0, _, e1 := syscall.Syscall6(procAdjustTokenPrivileges.Addr(), 6, uintptr(token), uintptr(_p0), uintptr(unsafe.Pointer(input)), uintptr(outputSize), uintptr(unsafe.Pointer(output)), uintptr(unsafe.Pointer(requiredSize)))
success = r0 != 0
if true {
err = errnoErr(e1)
}
return
}
func convertSecurityDescriptorToStringSecurityDescriptor(sd *byte, revision uint32, secInfo uint32, sddl **uint16, sddlSize *uint32) (err error) {
r1, _, e1 := syscall.Syscall6(procConvertSecurityDescriptorToStringSecurityDescriptorW.Addr(), 5, uintptr(unsafe.Pointer(sd)), uintptr(revision), uintptr(secInfo), uintptr(unsafe.Pointer(sddl)), uintptr(unsafe.Pointer(sddlSize)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func convertSidToStringSid(sid *byte, str **uint16) (err error) {
r1, _, e1 := syscall.Syscall(procConvertSidToStringSidW.Addr(), 2, uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(str)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func convertStringSecurityDescriptorToSecurityDescriptor(str string, revision uint32, sd *uintptr, size *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(str)
if err != nil {
return
}
return _convertStringSecurityDescriptorToSecurityDescriptor(_p0, revision, sd, size)
}
func _convertStringSecurityDescriptorToSecurityDescriptor(str *uint16, revision uint32, sd *uintptr, size *uint32) (err error) {
r1, _, e1 := syscall.Syscall6(procConvertStringSecurityDescriptorToSecurityDescriptorW.Addr(), 4, uintptr(unsafe.Pointer(str)), uintptr(revision), uintptr(unsafe.Pointer(sd)), uintptr(unsafe.Pointer(size)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func convertStringSidToSid(str *uint16, sid **byte) (err error) {
r1, _, e1 := syscall.Syscall(procConvertStringSidToSidW.Addr(), 2, uintptr(unsafe.Pointer(str)), uintptr(unsafe.Pointer(sid)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getSecurityDescriptorLength(sd uintptr) (len uint32) {
r0, _, _ := syscall.Syscall(procGetSecurityDescriptorLength.Addr(), 1, uintptr(sd), 0, 0)
len = uint32(r0)
return
}
func impersonateSelf(level uint32) (err error) {
r1, _, e1 := syscall.Syscall(procImpersonateSelf.Addr(), 1, uintptr(level), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountName(systemName *uint16, accountName string, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(accountName)
if err != nil {
return
}
return _lookupAccountName(systemName, _p0, sid, sidSize, refDomain, refDomainSize, sidNameUse)
}
func _lookupAccountName(systemName *uint16, accountName *uint16, sid *byte, sidSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.Syscall9(procLookupAccountNameW.Addr(), 7, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(accountName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(sidSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupAccountSid(systemName *uint16, sid *byte, name *uint16, nameSize *uint32, refDomain *uint16, refDomainSize *uint32, sidNameUse *uint32) (err error) {
r1, _, e1 := syscall.Syscall9(procLookupAccountSidW.Addr(), 7, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(sid)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameSize)), uintptr(unsafe.Pointer(refDomain)), uintptr(unsafe.Pointer(refDomainSize)), uintptr(unsafe.Pointer(sidNameUse)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeDisplayName(systemName string, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeDisplayName(_p0, name, buffer, size, languageId)
}
func _lookupPrivilegeDisplayName(systemName *uint16, name *uint16, buffer *uint16, size *uint32, languageId *uint32) (err error) {
r1, _, e1 := syscall.Syscall6(procLookupPrivilegeDisplayNameW.Addr(), 5, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)), uintptr(unsafe.Pointer(languageId)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeName(systemName string, luid *uint64, buffer *uint16, size *uint32) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
return _lookupPrivilegeName(_p0, luid, buffer, size)
}
func _lookupPrivilegeName(systemName *uint16, luid *uint64, buffer *uint16, size *uint32) (err error) {
r1, _, e1 := syscall.Syscall6(procLookupPrivilegeNameW.Addr(), 4, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(luid)), uintptr(unsafe.Pointer(buffer)), uintptr(unsafe.Pointer(size)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func lookupPrivilegeValue(systemName string, name string, luid *uint64) (err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(systemName)
if err != nil {
return
}
var _p1 *uint16
_p1, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _lookupPrivilegeValue(_p0, _p1, luid)
}
func _lookupPrivilegeValue(systemName *uint16, name *uint16, luid *uint64) (err error) {
r1, _, e1 := syscall.Syscall(procLookupPrivilegeValueW.Addr(), 3, uintptr(unsafe.Pointer(systemName)), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(luid)))
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func openThreadToken(thread syscall.Handle, accessMask uint32, openAsSelf bool, token *windows.Token) (err error) {
var _p0 uint32
if openAsSelf {
_p0 = 1
}
r1, _, e1 := syscall.Syscall6(procOpenThreadToken.Addr(), 4, uintptr(thread), uintptr(accessMask), uintptr(_p0), uintptr(unsafe.Pointer(token)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func revertToSelf() (err error) {
r1, _, e1 := syscall.Syscall(procRevertToSelf.Addr(), 0, 0, 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupRead(h syscall.Handle, b []byte, bytesRead *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.Syscall9(procBackupRead.Addr(), 7, uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesRead)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func backupWrite(h syscall.Handle, b []byte, bytesWritten *uint32, abort bool, processSecurity bool, context *uintptr) (err error) {
var _p0 *byte
if len(b) > 0 {
_p0 = &b[0]
}
var _p1 uint32
if abort {
_p1 = 1
}
var _p2 uint32
if processSecurity {
_p2 = 1
}
r1, _, e1 := syscall.Syscall9(procBackupWrite.Addr(), 7, uintptr(h), uintptr(unsafe.Pointer(_p0)), uintptr(len(b)), uintptr(unsafe.Pointer(bytesWritten)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(context)), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func cancelIoEx(file syscall.Handle, o *syscall.Overlapped) (err error) {
r1, _, e1 := syscall.Syscall(procCancelIoEx.Addr(), 2, uintptr(file), uintptr(unsafe.Pointer(o)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func connectNamedPipe(pipe syscall.Handle, o *syscall.Overlapped) (err error) {
r1, _, e1 := syscall.Syscall(procConnectNamedPipe.Addr(), 2, uintptr(pipe), uintptr(unsafe.Pointer(o)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func createIoCompletionPort(file syscall.Handle, port syscall.Handle, key uintptr, threadCount uint32) (newport syscall.Handle, err error) {
r0, _, e1 := syscall.Syscall6(procCreateIoCompletionPort.Addr(), 4, uintptr(file), uintptr(port), uintptr(key), uintptr(threadCount), 0, 0)
newport = syscall.Handle(r0)
if newport == 0 {
err = errnoErr(e1)
}
return
}
func createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *syscall.SecurityAttributes) (handle syscall.Handle, err error) {
var _p0 *uint16
_p0, err = syscall.UTF16PtrFromString(name)
if err != nil {
return
}
return _createNamedPipe(_p0, flags, pipeMode, maxInstances, outSize, inSize, defaultTimeout, sa)
}
func _createNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *syscall.SecurityAttributes) (handle syscall.Handle, err error) {
r0, _, e1 := syscall.Syscall9(procCreateNamedPipeW.Addr(), 8, uintptr(unsafe.Pointer(name)), uintptr(flags), uintptr(pipeMode), uintptr(maxInstances), uintptr(outSize), uintptr(inSize), uintptr(defaultTimeout), uintptr(unsafe.Pointer(sa)), 0)
handle = syscall.Handle(r0)
if handle == syscall.InvalidHandle {
err = errnoErr(e1)
}
return
}
func getCurrentThread() (h syscall.Handle) {
r0, _, _ := syscall.Syscall(procGetCurrentThread.Addr(), 0, 0, 0, 0)
h = syscall.Handle(r0)
return
}
func getNamedPipeHandleState(pipe syscall.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) {
r1, _, e1 := syscall.Syscall9(procGetNamedPipeHandleStateW.Addr(), 7, uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize), 0, 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getNamedPipeInfo(pipe syscall.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) {
r1, _, e1 := syscall.Syscall6(procGetNamedPipeInfo.Addr(), 5, uintptr(pipe), uintptr(unsafe.Pointer(flags)), uintptr(unsafe.Pointer(outSize)), uintptr(unsafe.Pointer(inSize)), uintptr(unsafe.Pointer(maxInstances)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func getQueuedCompletionStatus(port syscall.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) {
r1, _, e1 := syscall.Syscall6(procGetQueuedCompletionStatus.Addr(), 5, uintptr(port), uintptr(unsafe.Pointer(bytes)), uintptr(unsafe.Pointer(key)), uintptr(unsafe.Pointer(o)), uintptr(timeout), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func localAlloc(uFlags uint32, length uint32) (ptr uintptr) {
r0, _, _ := syscall.Syscall(procLocalAlloc.Addr(), 2, uintptr(uFlags), uintptr(length), 0)
ptr = uintptr(r0)
return
}
func localFree(mem uintptr) {
syscall.Syscall(procLocalFree.Addr(), 1, uintptr(mem), 0, 0)
return
}
func setFileCompletionNotificationModes(h syscall.Handle, flags uint8) (err error) {
r1, _, e1 := syscall.Syscall(procSetFileCompletionNotificationModes.Addr(), 2, uintptr(h), uintptr(flags), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}
func ntCreateNamedPipeFile(pipe *syscall.Handle, access uint32, oa *objectAttributes, iosb *ioStatusBlock, share uint32, disposition uint32, options uint32, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntStatus) {
r0, _, _ := syscall.Syscall15(procNtCreateNamedPipeFile.Addr(), 14, uintptr(unsafe.Pointer(pipe)), uintptr(access), uintptr(unsafe.Pointer(oa)), uintptr(unsafe.Pointer(iosb)), uintptr(share), uintptr(disposition), uintptr(options), uintptr(typ), uintptr(readMode), uintptr(completionMode), uintptr(maxInstances), uintptr(inboundQuota), uintptr(outputQuota), uintptr(unsafe.Pointer(timeout)), 0)
status = ntStatus(r0)
return
}
func rtlDefaultNpAcl(dacl *uintptr) (status ntStatus) {
r0, _, _ := syscall.Syscall(procRtlDefaultNpAcl.Addr(), 1, uintptr(unsafe.Pointer(dacl)), 0, 0)
status = ntStatus(r0)
return
}
func rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntStatus) {
r0, _, _ := syscall.Syscall6(procRtlDosPathNameToNtPathName_U.Addr(), 4, uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(ntName)), uintptr(filePart), uintptr(reserved), 0, 0)
status = ntStatus(r0)
return
}
func rtlNtStatusToDosError(status ntStatus) (winerr error) {
r0, _, _ := syscall.Syscall(procRtlNtStatusToDosErrorNoTeb.Addr(), 1, uintptr(status), 0, 0)
if r0 != 0 {
winerr = syscall.Errno(r0)
}
return
}
func wsaGetOverlappedResult(h syscall.Handle, o *syscall.Overlapped, bytes *uint32, wait bool, flags *uint32) (err error) {
var _p0 uint32
if wait {
_p0 = 1
}
r1, _, e1 := syscall.Syscall6(procWSAGetOverlappedResult.Addr(), 5, uintptr(h), uintptr(unsafe.Pointer(o)), uintptr(unsafe.Pointer(bytes)), uintptr(_p0), uintptr(unsafe.Pointer(flags)), 0)
if r1 == 0 {
err = errnoErr(e1)
}
return
}