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// +build windows
package ole
import (
"unsafe"
)
var (
procSafeArrayAccessData = modoleaut32.NewProc("SafeArrayAccessData")
procSafeArrayAllocData = modoleaut32.NewProc("SafeArrayAllocData")
procSafeArrayAllocDescriptor = modoleaut32.NewProc("SafeArrayAllocDescriptor")
procSafeArrayAllocDescriptorEx = modoleaut32.NewProc("SafeArrayAllocDescriptorEx")
procSafeArrayCopy = modoleaut32.NewProc("SafeArrayCopy")
procSafeArrayCopyData = modoleaut32.NewProc("SafeArrayCopyData")
procSafeArrayCreate = modoleaut32.NewProc("SafeArrayCreate")
procSafeArrayCreateEx = modoleaut32.NewProc("SafeArrayCreateEx")
procSafeArrayCreateVector = modoleaut32.NewProc("SafeArrayCreateVector")
procSafeArrayCreateVectorEx = modoleaut32.NewProc("SafeArrayCreateVectorEx")
procSafeArrayDestroy = modoleaut32.NewProc("SafeArrayDestroy")
procSafeArrayDestroyData = modoleaut32.NewProc("SafeArrayDestroyData")
procSafeArrayDestroyDescriptor = modoleaut32.NewProc("SafeArrayDestroyDescriptor")
procSafeArrayGetDim = modoleaut32.NewProc("SafeArrayGetDim")
procSafeArrayGetElement = modoleaut32.NewProc("SafeArrayGetElement")
procSafeArrayGetElemsize = modoleaut32.NewProc("SafeArrayGetElemsize")
procSafeArrayGetIID = modoleaut32.NewProc("SafeArrayGetIID")
procSafeArrayGetLBound = modoleaut32.NewProc("SafeArrayGetLBound")
procSafeArrayGetUBound = modoleaut32.NewProc("SafeArrayGetUBound")
procSafeArrayGetVartype = modoleaut32.NewProc("SafeArrayGetVartype")
procSafeArrayLock = modoleaut32.NewProc("SafeArrayLock")
procSafeArrayPtrOfIndex = modoleaut32.NewProc("SafeArrayPtrOfIndex")
procSafeArrayUnaccessData = modoleaut32.NewProc("SafeArrayUnaccessData")
procSafeArrayUnlock = modoleaut32.NewProc("SafeArrayUnlock")
procSafeArrayPutElement = modoleaut32.NewProc("SafeArrayPutElement")
//procSafeArrayRedim = modoleaut32.NewProc("SafeArrayRedim") // TODO
//procSafeArraySetIID = modoleaut32.NewProc("SafeArraySetIID") // TODO
procSafeArrayGetRecordInfo = modoleaut32.NewProc("SafeArrayGetRecordInfo")
procSafeArraySetRecordInfo = modoleaut32.NewProc("SafeArraySetRecordInfo")
)
// safeArrayAccessData returns raw array pointer.
//
// AKA: SafeArrayAccessData in Windows API.
// Todo: Test
func safeArrayAccessData(safearray *SafeArray) (element uintptr, err error) {
err = convertHresultToError(
procSafeArrayAccessData.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&element))))
return
}
// safeArrayUnaccessData releases raw array.
//
// AKA: SafeArrayUnaccessData in Windows API.
func safeArrayUnaccessData(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayUnaccessData.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayAllocData allocates SafeArray.
//
// AKA: SafeArrayAllocData in Windows API.
func safeArrayAllocData(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayAllocData.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayAllocDescriptor allocates SafeArray.
//
// AKA: SafeArrayAllocDescriptor in Windows API.
func safeArrayAllocDescriptor(dimensions uint32) (safearray *SafeArray, err error) {
err = convertHresultToError(
procSafeArrayAllocDescriptor.Call(uintptr(dimensions), uintptr(unsafe.Pointer(&safearray))))
return
}
// safeArrayAllocDescriptorEx allocates SafeArray.
//
// AKA: SafeArrayAllocDescriptorEx in Windows API.
func safeArrayAllocDescriptorEx(variantType VT, dimensions uint32) (safearray *SafeArray, err error) {
err = convertHresultToError(
procSafeArrayAllocDescriptorEx.Call(
uintptr(variantType),
uintptr(dimensions),
uintptr(unsafe.Pointer(&safearray))))
return
}
// safeArrayCopy returns copy of SafeArray.
//
// AKA: SafeArrayCopy in Windows API.
func safeArrayCopy(original *SafeArray) (safearray *SafeArray, err error) {
err = convertHresultToError(
procSafeArrayCopy.Call(
uintptr(unsafe.Pointer(original)),
uintptr(unsafe.Pointer(&safearray))))
return
}
// safeArrayCopyData duplicates SafeArray into another SafeArray object.
//
// AKA: SafeArrayCopyData in Windows API.
func safeArrayCopyData(original *SafeArray, duplicate *SafeArray) (err error) {
err = convertHresultToError(
procSafeArrayCopyData.Call(
uintptr(unsafe.Pointer(original)),
uintptr(unsafe.Pointer(duplicate))))
return
}
// safeArrayCreate creates SafeArray.
//
// AKA: SafeArrayCreate in Windows API.
func safeArrayCreate(variantType VT, dimensions uint32, bounds *SafeArrayBound) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreate.Call(
uintptr(variantType),
uintptr(dimensions),
uintptr(unsafe.Pointer(bounds)))
safearray = (*SafeArray)(unsafe.Pointer(&sa))
return
}
// safeArrayCreateEx creates SafeArray.
//
// AKA: SafeArrayCreateEx in Windows API.
func safeArrayCreateEx(variantType VT, dimensions uint32, bounds *SafeArrayBound, extra uintptr) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreateEx.Call(
uintptr(variantType),
uintptr(dimensions),
uintptr(unsafe.Pointer(bounds)),
extra)
safearray = (*SafeArray)(unsafe.Pointer(sa))
return
}
// safeArrayCreateVector creates SafeArray.
//
// AKA: SafeArrayCreateVector in Windows API.
func safeArrayCreateVector(variantType VT, lowerBound int32, length uint32) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreateVector.Call(
uintptr(variantType),
uintptr(lowerBound),
uintptr(length))
safearray = (*SafeArray)(unsafe.Pointer(sa))
return
}
// safeArrayCreateVectorEx creates SafeArray.
//
// AKA: SafeArrayCreateVectorEx in Windows API.
func safeArrayCreateVectorEx(variantType VT, lowerBound int32, length uint32, extra uintptr) (safearray *SafeArray, err error) {
sa, _, err := procSafeArrayCreateVectorEx.Call(
uintptr(variantType),
uintptr(lowerBound),
uintptr(length),
extra)
safearray = (*SafeArray)(unsafe.Pointer(sa))
return
}
// safeArrayDestroy destroys SafeArray object.
//
// AKA: SafeArrayDestroy in Windows API.
func safeArrayDestroy(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayDestroy.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayDestroyData destroys SafeArray object.
//
// AKA: SafeArrayDestroyData in Windows API.
func safeArrayDestroyData(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayDestroyData.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayDestroyDescriptor destroys SafeArray object.
//
// AKA: SafeArrayDestroyDescriptor in Windows API.
func safeArrayDestroyDescriptor(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayDestroyDescriptor.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayGetDim is the amount of dimensions in the SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetDim in Windows API.
func safeArrayGetDim(safearray *SafeArray) (dimensions *uint32, err error) {
l, _, err := procSafeArrayGetDim.Call(uintptr(unsafe.Pointer(safearray)))
dimensions = (*uint32)(unsafe.Pointer(l))
return
}
// safeArrayGetElementSize is the element size in bytes.
//
// AKA: SafeArrayGetElemsize in Windows API.
func safeArrayGetElementSize(safearray *SafeArray) (length *uint32, err error) {
l, _, err := procSafeArrayGetElemsize.Call(uintptr(unsafe.Pointer(safearray)))
length = (*uint32)(unsafe.Pointer(l))
return
}
// safeArrayGetElement retrieves element at given index.
func safeArrayGetElement(safearray *SafeArray, index int32, pv unsafe.Pointer) error {
return convertHresultToError(
procSafeArrayGetElement.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&index)),
uintptr(pv)))
}
// safeArrayGetElementString retrieves element at given index and converts to string.
func safeArrayGetElementString(safearray *SafeArray, index int32) (str string, err error) {
var element *int16
err = convertHresultToError(
procSafeArrayGetElement.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&index)),
uintptr(unsafe.Pointer(&element))))
str = BstrToString(*(**uint16)(unsafe.Pointer(&element)))
SysFreeString(element)
return
}
// safeArrayGetIID is the InterfaceID of the elements in the SafeArray.
//
// AKA: SafeArrayGetIID in Windows API.
func safeArrayGetIID(safearray *SafeArray) (guid *GUID, err error) {
err = convertHresultToError(
procSafeArrayGetIID.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&guid))))
return
}
// safeArrayGetLBound returns lower bounds of SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetLBound in Windows API.
func safeArrayGetLBound(safearray *SafeArray, dimension uint32) (lowerBound int32, err error) {
err = convertHresultToError(
procSafeArrayGetLBound.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(dimension),
uintptr(unsafe.Pointer(&lowerBound))))
return
}
// safeArrayGetUBound returns upper bounds of SafeArray.
//
// SafeArrays may have multiple dimensions. Meaning, it could be
// multidimensional array.
//
// AKA: SafeArrayGetUBound in Windows API.
func safeArrayGetUBound(safearray *SafeArray, dimension uint32) (upperBound int32, err error) {
err = convertHresultToError(
procSafeArrayGetUBound.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(dimension),
uintptr(unsafe.Pointer(&upperBound))))
return
}
// safeArrayGetVartype returns data type of SafeArray.
//
// AKA: SafeArrayGetVartype in Windows API.
func safeArrayGetVartype(safearray *SafeArray) (varType uint16, err error) {
err = convertHresultToError(
procSafeArrayGetVartype.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&varType))))
return
}
// safeArrayLock locks SafeArray for reading to modify SafeArray.
//
// This must be called during some calls to ensure that another process does not
// read or write to the SafeArray during editing.
//
// AKA: SafeArrayLock in Windows API.
func safeArrayLock(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayLock.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayUnlock unlocks SafeArray for reading.
//
// AKA: SafeArrayUnlock in Windows API.
func safeArrayUnlock(safearray *SafeArray) (err error) {
err = convertHresultToError(procSafeArrayUnlock.Call(uintptr(unsafe.Pointer(safearray))))
return
}
// safeArrayPutElement stores the data element at the specified location in the
// array.
//
// AKA: SafeArrayPutElement in Windows API.
func safeArrayPutElement(safearray *SafeArray, index int64, element uintptr) (err error) {
err = convertHresultToError(
procSafeArrayPutElement.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&index)),
uintptr(unsafe.Pointer(element))))
return
}
// safeArrayGetRecordInfo accesses IRecordInfo info for custom types.
//
// AKA: SafeArrayGetRecordInfo in Windows API.
//
// XXX: Must implement IRecordInfo interface for this to return.
func safeArrayGetRecordInfo(safearray *SafeArray) (recordInfo interface{}, err error) {
err = convertHresultToError(
procSafeArrayGetRecordInfo.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&recordInfo))))
return
}
// safeArraySetRecordInfo mutates IRecordInfo info for custom types.
//
// AKA: SafeArraySetRecordInfo in Windows API.
//
// XXX: Must implement IRecordInfo interface for this to return.
func safeArraySetRecordInfo(safearray *SafeArray, recordInfo interface{}) (err error) {
err = convertHresultToError(
procSafeArraySetRecordInfo.Call(
uintptr(unsafe.Pointer(safearray)),
uintptr(unsafe.Pointer(&recordInfo))))
return
}
// Helper for converting SafeArray to array of objects.
package ole
import (
"unsafe"
)
type SafeArrayConversion struct {
Array *SafeArray
}
func (sac *SafeArrayConversion) ToStringArray() (strings []string) {
totalElements, _ := sac.TotalElements(0)
strings = make([]string, totalElements)
for i := int32(0); i < totalElements; i++ {
strings[int32(i)], _ = safeArrayGetElementString(sac.Array, i)
}
return
}
func (sac *SafeArrayConversion) ToByteArray() (bytes []byte) {
totalElements, _ := sac.TotalElements(0)
bytes = make([]byte, totalElements)
for i := int32(0); i < totalElements; i++ {
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&bytes[int32(i)]))
}
return
}
func (sac *SafeArrayConversion) ToValueArray() (values []interface{}) {
totalElements, _ := sac.TotalElements(0)
values = make([]interface{}, totalElements)
vt, _ := safeArrayGetVartype(sac.Array)
for i := int32(0); i < totalElements; i++ {
switch VT(vt) {
case VT_BOOL:
var v bool
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_I1:
var v int8
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_I2:
var v int16
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_I4:
var v int32
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_I8:
var v int64
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_UI1:
var v uint8
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_UI2:
var v uint16
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_UI4:
var v uint32
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_UI8:
var v uint64
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_R4:
var v float32
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_R8:
var v float64
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v
case VT_BSTR:
v , _ := safeArrayGetElementString(sac.Array, i)
values[i] = v
case VT_VARIANT:
var v VARIANT
safeArrayGetElement(sac.Array, i, unsafe.Pointer(&v))
values[i] = v.Value()
v.Clear()
default:
// TODO
}
}
return
}
func (sac *SafeArrayConversion) GetType() (varType uint16, err error) {
return safeArrayGetVartype(sac.Array)
}
func (sac *SafeArrayConversion) GetDimensions() (dimensions *uint32, err error) {
return safeArrayGetDim(sac.Array)
}
func (sac *SafeArrayConversion) GetSize() (length *uint32, err error) {
return safeArrayGetElementSize(sac.Array)
}
func (sac *SafeArrayConversion) TotalElements(index uint32) (totalElements int32, err error) {
if index < 1 {
index = 1
}
// Get array bounds
var LowerBounds int32
var UpperBounds int32
LowerBounds, err = safeArrayGetLBound(sac.Array, index)
if err != nil {
return
}
UpperBounds, err = safeArrayGetUBound(sac.Array, index)
if err != nil {
return
}
totalElements = UpperBounds - LowerBounds + 1
return
}
// Release Safe Array memory
func (sac *SafeArrayConversion) Release() {
safeArrayDestroy(sac.Array)
}
// +build windows
package ole
import (
"unsafe"
)
func safeArrayFromByteSlice(slice []byte) *SafeArray {
array, _ := safeArrayCreateVector(VT_UI1, 0, uint32(len(slice)))
if array == nil {
panic("Could not convert []byte to SAFEARRAY")
}
for i, v := range slice {
safeArrayPutElement(array, int64(i), uintptr(unsafe.Pointer(&v)))
}
return array
}
func safeArrayFromStringSlice(slice []string) *SafeArray {
array, _ := safeArrayCreateVector(VT_BSTR, 0, uint32(len(slice)))
if array == nil {
panic("Could not convert []string to SAFEARRAY")
}
// SysAllocStringLen(s)
for i, v := range slice {
safeArrayPutElement(array, int64(i), uintptr(unsafe.Pointer(SysAllocStringLen(v))))
}
return array
}
package ole
import (
"unicode/utf16"
"unsafe"
)
// ClassIDFrom retrieves class ID whether given is program ID or application string.
//
// Helper that provides check against both Class ID from Program ID and Class ID from string. It is
// faster, if you know which you are using, to use the individual functions, but this will check
// against available functions for you.
func ClassIDFrom(programID string) (classID *GUID, err error) {
classID, err = CLSIDFromProgID(programID)
if err != nil {
classID, err = CLSIDFromString(programID)
if err != nil {
return
}
}
return
}
// BytePtrToString converts byte pointer to a Go string.
func BytePtrToString(p *byte) string {
a := (*[10000]uint8)(unsafe.Pointer(p))
i := 0
for a[i] != 0 {
i++
}
return string(a[:i])
}
// UTF16PtrToString is alias for LpOleStrToString.
//
// Kept for compatibility reasons.
func UTF16PtrToString(p *uint16) string {
return LpOleStrToString(p)
}
// LpOleStrToString converts COM Unicode to Go string.
func LpOleStrToString(p *uint16) string {
if p == nil {
return ""
}
length := lpOleStrLen(p)
a := make([]uint16, length)
ptr := unsafe.Pointer(p)
for i := 0; i < int(length); i++ {
a[i] = *(*uint16)(ptr)
ptr = unsafe.Pointer(uintptr(ptr) + 2)
}
return string(utf16.Decode(a))
}
// BstrToString converts COM binary string to Go string.
func BstrToString(p *uint16) string {
if p == nil {
return ""
}
length := SysStringLen((*int16)(unsafe.Pointer(p)))
a := make([]uint16, length)
ptr := unsafe.Pointer(p)
for i := 0; i < int(length); i++ {
a[i] = *(*uint16)(ptr)
ptr = unsafe.Pointer(uintptr(ptr) + 2)
}
return string(utf16.Decode(a))
}
// lpOleStrLen returns the length of Unicode string.
func lpOleStrLen(p *uint16) (length int64) {
if p == nil {
return 0
}
ptr := unsafe.Pointer(p)
for i := 0; ; i++ {
if 0 == *(*uint16)(ptr) {
length = int64(i)
break
}
ptr = unsafe.Pointer(uintptr(ptr) + 2)
}
return
}
// convertHresultToError converts syscall to error, if call is unsuccessful.
func convertHresultToError(hr uintptr, r2 uintptr, ignore error) (err error) {
if hr != 0 {
err = NewError(hr)
}
return
}
// +build windows
package ole
import (
"golang.org/x/sys/windows"
)
var (
modcombase = windows.NewLazySystemDLL("combase.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
modole32 = windows.NewLazySystemDLL("ole32.dll")
modoleaut32 = windows.NewLazySystemDLL("oleaut32.dll")
moduser32 = windows.NewLazySystemDLL("user32.dll")
)
package ole
import "unsafe"
// NewVariant returns new variant based on type and value.
func NewVariant(vt VT, val int64) VARIANT {
return VARIANT{VT: vt, Val: val}
}
// ToIUnknown converts Variant to Unknown object.
func (v *VARIANT) ToIUnknown() *IUnknown {
if v.VT != VT_UNKNOWN {
return nil
}
return (*IUnknown)(unsafe.Pointer(uintptr(v.Val)))
}
// ToIDispatch converts variant to dispatch object.
func (v *VARIANT) ToIDispatch() *IDispatch {
if v.VT != VT_DISPATCH {
return nil
}
return (*IDispatch)(unsafe.Pointer(uintptr(v.Val)))
}
// ToArray converts variant to SafeArray helper.
func (v *VARIANT) ToArray() *SafeArrayConversion {
if v.VT != VT_SAFEARRAY {
if v.VT&VT_ARRAY == 0 {
return nil
}
}
var safeArray *SafeArray = (*SafeArray)(unsafe.Pointer(uintptr(v.Val)))
return &SafeArrayConversion{safeArray}
}
// ToString converts variant to Go string.
func (v *VARIANT) ToString() string {
if v.VT != VT_BSTR {
return ""
}
return BstrToString(*(**uint16)(unsafe.Pointer(&v.Val)))
}
// Clear the memory of variant object.
func (v *VARIANT) Clear() error {
return VariantClear(v)
}
// Value returns variant value based on its type.
//
// Currently supported types: 2- and 4-byte integers, strings, bools.
// Note that 64-bit integers, datetimes, and other types are stored as strings
// and will be returned as strings.
//
// Needs to be further converted, because this returns an interface{}.
func (v *VARIANT) Value() interface{} {
switch v.VT {
case VT_I1:
return int8(v.Val)
case VT_UI1:
return uint8(v.Val)
case VT_I2:
return int16(v.Val)
case VT_UI2:
return uint16(v.Val)
case VT_I4:
return int32(v.Val)
case VT_UI4:
return uint32(v.Val)
case VT_I8:
return int64(v.Val)
case VT_UI8:
return uint64(v.Val)
case VT_INT:
return int(v.Val)
case VT_UINT:
return uint(v.Val)
case VT_INT_PTR:
return uintptr(v.Val) // TODO
case VT_UINT_PTR:
return uintptr(v.Val)
case VT_R4:
return *(*float32)(unsafe.Pointer(&v.Val))
case VT_R8:
return *(*float64)(unsafe.Pointer(&v.Val))
case VT_BSTR:
return v.ToString()
case VT_DATE:
// VT_DATE type will either return float64 or time.Time.
d := uint64(v.Val)
date, err := GetVariantDate(d)
if err != nil {
return float64(v.Val)
}
return date
case VT_UNKNOWN:
return v.ToIUnknown()
case VT_DISPATCH:
return v.ToIDispatch()
case VT_BOOL:
return (v.Val & 0xffff) != 0
}
return nil
}
// +build 386
package ole
type VARIANT struct {
VT VT // 2
wReserved1 uint16 // 4
wReserved2 uint16 // 6
wReserved3 uint16 // 8
Val int64 // 16
}
// +build amd64
package ole
type VARIANT struct {
VT VT // 2
wReserved1 uint16 // 4
wReserved2 uint16 // 6
wReserved3 uint16 // 8
Val int64 // 16
_ [8]byte // 24
}
// +build arm
package ole
type VARIANT struct {
VT VT // 2
wReserved1 uint16 // 4
wReserved2 uint16 // 6
wReserved3 uint16 // 8
Val int64 // 16
}
//go:build arm64
// +build arm64
package ole
type VARIANT struct {
VT VT // 2
wReserved1 uint16 // 4
wReserved2 uint16 // 6
wReserved3 uint16 // 8
Val int64 // 16
_ [8]byte // 24
}
// +build windows,386
package ole
import (
"errors"
"syscall"
"time"
"unsafe"
)
// GetVariantDate converts COM Variant Time value to Go time.Time.
func GetVariantDate(value uint64) (time.Time, error) {
var st syscall.Systemtime
v1 := uint32(value)
v2 := uint32(value >> 32)
r, _, _ := procVariantTimeToSystemTime.Call(uintptr(v1), uintptr(v2), uintptr(unsafe.Pointer(&st)))
if r != 0 {
return time.Date(int(st.Year), time.Month(st.Month), int(st.Day), int(st.Hour), int(st.Minute), int(st.Second), int(st.Milliseconds/1000), time.UTC), nil
}
return time.Now(), errors.New("Could not convert to time, passing current time.")
}
// +build windows,amd64
package ole
import (
"errors"
"syscall"
"time"
"unsafe"
)
// GetVariantDate converts COM Variant Time value to Go time.Time.
func GetVariantDate(value uint64) (time.Time, error) {
var st syscall.Systemtime
r, _, _ := procVariantTimeToSystemTime.Call(uintptr(value), uintptr(unsafe.Pointer(&st)))
if r != 0 {
return time.Date(int(st.Year), time.Month(st.Month), int(st.Day), int(st.Hour), int(st.Minute), int(st.Second), int(st.Milliseconds/1000), time.UTC), nil
}
return time.Now(), errors.New("Could not convert to time, passing current time.")
}
// +build windows,arm
package ole
import (
"errors"
"syscall"
"time"
"unsafe"
)
// GetVariantDate converts COM Variant Time value to Go time.Time.
func GetVariantDate(value uint64) (time.Time, error) {
var st syscall.Systemtime
v1 := uint32(value)
v2 := uint32(value >> 32)
r, _, _ := procVariantTimeToSystemTime.Call(uintptr(v1), uintptr(v2), uintptr(unsafe.Pointer(&st)))
if r != 0 {
return time.Date(int(st.Year), time.Month(st.Month), int(st.Day), int(st.Hour), int(st.Minute), int(st.Second), int(st.Milliseconds/1000), time.UTC), nil
}
return time.Now(), errors.New("Could not convert to time, passing current time.")
}
//go:build windows && arm64
// +build windows,arm64
package ole
import (
"errors"
"syscall"
"time"
"unsafe"
)
// GetVariantDate converts COM Variant Time value to Go time.Time.
func GetVariantDate(value uint64) (time.Time, error) {
var st syscall.Systemtime
v1 := uint32(value)
v2 := uint32(value >> 32)
r, _, _ := procVariantTimeToSystemTime.Call(uintptr(v1), uintptr(v2), uintptr(unsafe.Pointer(&st)))
if r != 0 {
return time.Date(int(st.Year), time.Month(st.Month), int(st.Day), int(st.Hour), int(st.Minute), int(st.Second), int(st.Milliseconds/1000), time.UTC), nil
}
return time.Now(), errors.New("Could not convert to time, passing current time.")
}
// +build ppc64le
package ole
type VARIANT struct {
VT VT // 2
wReserved1 uint16 // 4
wReserved2 uint16 // 6
wReserved3 uint16 // 8
Val int64 // 16
_ [8]byte // 24
}
// +build s390x
package ole
type VARIANT struct {
VT VT // 2
wReserved1 uint16 // 4
wReserved2 uint16 // 6
wReserved3 uint16 // 8
Val int64 // 16
_ [8]byte // 24
}
// generated by stringer -output vt_string.go -type VT; DO NOT EDIT
package ole
import "fmt"
const (
_VT_name_0 = "VT_EMPTYVT_NULLVT_I2VT_I4VT_R4VT_R8VT_CYVT_DATEVT_BSTRVT_DISPATCHVT_ERRORVT_BOOLVT_VARIANTVT_UNKNOWNVT_DECIMAL"
_VT_name_1 = "VT_I1VT_UI1VT_UI2VT_UI4VT_I8VT_UI8VT_INTVT_UINTVT_VOIDVT_HRESULTVT_PTRVT_SAFEARRAYVT_CARRAYVT_USERDEFINEDVT_LPSTRVT_LPWSTR"
_VT_name_2 = "VT_RECORDVT_INT_PTRVT_UINT_PTR"
_VT_name_3 = "VT_FILETIMEVT_BLOBVT_STREAMVT_STORAGEVT_STREAMED_OBJECTVT_STORED_OBJECTVT_BLOB_OBJECTVT_CFVT_CLSID"
_VT_name_4 = "VT_BSTR_BLOBVT_VECTOR"
_VT_name_5 = "VT_ARRAY"
_VT_name_6 = "VT_BYREF"
_VT_name_7 = "VT_RESERVED"
_VT_name_8 = "VT_ILLEGAL"
)
var (
_VT_index_0 = [...]uint8{0, 8, 15, 20, 25, 30, 35, 40, 47, 54, 65, 73, 80, 90, 100, 110}
_VT_index_1 = [...]uint8{0, 5, 11, 17, 23, 28, 34, 40, 47, 54, 64, 70, 82, 91, 105, 113, 122}
_VT_index_2 = [...]uint8{0, 9, 19, 30}
_VT_index_3 = [...]uint8{0, 11, 18, 27, 37, 55, 71, 85, 90, 98}
_VT_index_4 = [...]uint8{0, 12, 21}
_VT_index_5 = [...]uint8{0, 8}
_VT_index_6 = [...]uint8{0, 8}
_VT_index_7 = [...]uint8{0, 11}
_VT_index_8 = [...]uint8{0, 10}
)
func (i VT) String() string {
switch {
case 0 <= i && i <= 14:
return _VT_name_0[_VT_index_0[i]:_VT_index_0[i+1]]
case 16 <= i && i <= 31:
i -= 16
return _VT_name_1[_VT_index_1[i]:_VT_index_1[i+1]]
case 36 <= i && i <= 38:
i -= 36
return _VT_name_2[_VT_index_2[i]:_VT_index_2[i+1]]
case 64 <= i && i <= 72:
i -= 64
return _VT_name_3[_VT_index_3[i]:_VT_index_3[i+1]]
case 4095 <= i && i <= 4096:
i -= 4095
return _VT_name_4[_VT_index_4[i]:_VT_index_4[i+1]]
case i == 8192:
return _VT_name_5
case i == 16384:
return _VT_name_6
case i == 32768:
return _VT_name_7
case i == 65535:
return _VT_name_8
default:
return fmt.Sprintf("VT(%d)", i)
}
}
// +build windows
package ole
import (
"reflect"
"syscall"
"unicode/utf8"
"unsafe"
)
var (
procRoInitialize = modcombase.NewProc("RoInitialize")
procRoActivateInstance = modcombase.NewProc("RoActivateInstance")
procRoGetActivationFactory = modcombase.NewProc("RoGetActivationFactory")
procWindowsCreateString = modcombase.NewProc("WindowsCreateString")
procWindowsDeleteString = modcombase.NewProc("WindowsDeleteString")
procWindowsGetStringRawBuffer = modcombase.NewProc("WindowsGetStringRawBuffer")
)
func RoInitialize(thread_type uint32) (err error) {
hr, _, _ := procRoInitialize.Call(uintptr(thread_type))
if hr != 0 {
err = NewError(hr)
}
return
}
func RoActivateInstance(clsid string) (ins *IInspectable, err error) {
hClsid, err := NewHString(clsid)
if err != nil {
return nil, err
}
defer DeleteHString(hClsid)
hr, _, _ := procRoActivateInstance.Call(
uintptr(unsafe.Pointer(hClsid)),
uintptr(unsafe.Pointer(&ins)))
if hr != 0 {
err = NewError(hr)
}
return
}
func RoGetActivationFactory(clsid string, iid *GUID) (ins *IInspectable, err error) {
hClsid, err := NewHString(clsid)
if err != nil {
return nil, err
}
defer DeleteHString(hClsid)
hr, _, _ := procRoGetActivationFactory.Call(
uintptr(unsafe.Pointer(hClsid)),
uintptr(unsafe.Pointer(iid)),
uintptr(unsafe.Pointer(&ins)))
if hr != 0 {
err = NewError(hr)
}
return
}
// HString is handle string for pointers.
type HString uintptr
// NewHString returns a new HString for Go string.
func NewHString(s string) (hstring HString, err error) {
u16 := syscall.StringToUTF16Ptr(s)
len := uint32(utf8.RuneCountInString(s))
hr, _, _ := procWindowsCreateString.Call(
uintptr(unsafe.Pointer(u16)),
uintptr(len),
uintptr(unsafe.Pointer(&hstring)))
if hr != 0 {
err = NewError(hr)
}
return
}
// DeleteHString deletes HString.
func DeleteHString(hstring HString) (err error) {
hr, _, _ := procWindowsDeleteString.Call(uintptr(hstring))
if hr != 0 {
err = NewError(hr)
}
return
}
// String returns Go string value of HString.
func (h HString) String() string {
var u16buf uintptr
var u16len uint32
u16buf, _, _ = procWindowsGetStringRawBuffer.Call(
uintptr(h),
uintptr(unsafe.Pointer(&u16len)))
u16hdr := reflect.SliceHeader{Data: u16buf, Len: int(u16len), Cap: int(u16len)}
u16 := *(*[]uint16)(unsafe.Pointer(&u16hdr))
return syscall.UTF16ToString(u16)
}
// +build !windows
package ole
// RoInitialize
func RoInitialize(thread_type uint32) (err error) {
return NewError(E_NOTIMPL)
}
// RoActivateInstance
func RoActivateInstance(clsid string) (ins *IInspectable, err error) {
return nil, NewError(E_NOTIMPL)
}
// RoGetActivationFactory
func RoGetActivationFactory(clsid string, iid *GUID) (ins *IInspectable, err error) {
return nil, NewError(E_NOTIMPL)
}
// HString is handle string for pointers.
type HString uintptr
// NewHString returns a new HString for Go string.
func NewHString(s string) (hstring HString, err error) {
return HString(uintptr(0)), NewError(E_NOTIMPL)
}
// DeleteHString deletes HString.
func DeleteHString(hstring HString) (err error) {
return NewError(E_NOTIMPL)
}
// String returns Go string value of HString.
func (h HString) String() string {
return ""
}
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db
.idea